From GamingWiki
| Line 64: | Line 64: | ||
-->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | -->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | ||
-->{{#arraydefine: skilllineary | @@@@ | :: }}<!-- | -->{{#arraydefine: skilllineary | @@@@ | :: }}<!-- | ||
| + | -->{{Character sheet/section<!-- | ||
| + | -->| label1 = %%%%<!-- | ||
| + | -->| data1 = @@@@ <!-- | ||
| + | -->| label3 = parsed <!-- | ||
| + | -->| data3 = {{#arrayprint: skilllineary}} <!-- | ||
| + | -->}}<!-- | ||
-->{{Character sheet/section<!-- | -->{{Character sheet/section<!-- | ||
-->| label1 = %%%%<!-- | -->| label1 = %%%%<!-- | ||
Revision as of 21:11, 28 February 2011
Draw a section in a character sheet for skills. This template is unforgiving: all of its parameters are required (but may be empty).
| Skills | types: Template:(({skilltypesTemplate:))} | ||||