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(Created page with "<noinclude>{{Documentation}}</noinclude><!-- -->{{#vardefine:cols|{{{columns|6}}}}}<!-- --> {| class="infobox floatright {{{tableclass|}}}" ! colspan="{{#var:cols}}" | '''''sand...")
 
 
(6 intermediate revisions by the same user not shown)
Line 4: Line 4:
 
-->
 
-->
 
{| class="infobox floatright {{{tableclass|}}}"
 
{| class="infobox floatright {{{tableclass|}}}"
! colspan="{{#var:cols}}" | '''''sandbox'''''
+
! colspan="{{#var:cols}}" | '''''Character sheet/FATE sandbox'''''
 
|-
 
|-
 
! colspan="{{#var:cols}}" | {{{charactername}}} <!--
 
! colspan="{{#var:cols}}" | {{{charactername}}} <!--
Line 67: Line 67:
  
 
   SKILLS
 
   SKILLS
-->{{#ifeq:{{{skillblock|}}}|none||<!--
+
-->{{#ifeq:{{{skillblock|}}}|none|<!--
 +
  --><!--{{Character sheet/section | columns = {{#var:cols}} | subhead = no skill block }}--><!--
 +
  -->|<!--
 +
  --><!--{{Character sheet/section | columns = {{#var:cols}} | subhead = upcoming skill block: }}--><!--
 +
    We will pass a hash to a template.
 +
  -->{{#parameterstohash: paramsHash}}<!--
 +
  -->{{#hashinclude:      paramsHash | columns = {{#var:cols}} }}<!--
 +
  -->{{#hashdefine:      skillParamsKeys | skillblock, skillclass, skilltypes, skillmarkers, skillranks }}<!--
 +
 
 
   -->{{#hashdefine: skillblocks | {{#if:{{{skillblock|}}}|{{{skillblock}}}|skills;Skills}} }}<!--
 
   -->{{#hashdefine: skillblocks | {{#if:{{{skillblock|}}}|{{{skillblock}}}|skills;Skills}} }}<!--
 
+
   -->{{#hashprint: skillblocks || @@@@ | %%%% |<!--
   -->{{#vardefine: defaultskillclass | skill }}<!--
+
       -->{{#hashintersect: skillParamsHash | paramsHash | skillParamsKeys }}<!--
  -->{{#vardefine: defaultskillranks | Average (+1) :: Decent (+2) :: Good (+3) :: Great (+4) :: Superb (+5) }}<!--
+
       -->{{#hashinclude:   skillParamsHash
  -->{{#vardefine: defaultskilltypes | combat track }}<!--
+
        | label        = %%%%
  -->{{#vardefine: defaultskillmarks | }}<!--
+
        | skills      = {{{@@@@ |}}}
 
+
        | skills1      = {{{@@@@1|M_NUL}}}
    Parse a list of skills and their attributes
+
        | skills2      = {{{@@@@2|M_NUL}}}
  -->{{#if: {{{skilllist|}}} |<!--
+
        | skills3      = {{{@@@@3|M_NUL}}}
       -->{{#arraydefine: skilllistarray | {{{skilllist}}} | ;; }}<!--
+
        | skills4      = {{{@@@@4|M_NUL}}}
       -->{{#arrayprint
+
        | skills5      = {{{@@@@5|M_NUL}}}
  -->}}<!--
 
 
 
  -->{{#hashprint: skillblocks || @@@@ | %%%% |<!--
 
      -->{{Character sheet/FATE/Skill section | columns = {{#var:cols}}
 
      | label        = %%%%
 
      | skillclass  = {{{skillclass  |{{#var:defaultskillclass}} }}}
 
      | skilltypes  = {{{skilltypes  |{{#var:defaultskilltypes}} }}}
 
      | skillmarkers = {{{skillmarkers|{{#var:defaultskillmarks}} }}}
 
      | skillranks  = {{{skillranks  |{{#var:defaultskillranks}} }}}
 
      | skills      = {{{@@@@ |}}}
 
      | skills1      = {{{@@@@1|M_NUL}}}
 
      | skills2      = {{{@@@@2|M_NUL}}}
 
      | skills3      = {{{@@@@3|M_NUL}}}
 
      | skills4      = {{{@@@@4|M_NUL}}}
 
      | skills5      = {{{@@@@5|M_NUL}}}
 
 
       }}<!--
 
       }}<!--
 +
      -->{{#hashtotemplate:  Character sheet/FATE/Skill section/sandbox | skillParamsHash }}<!--
 
   -->}}<!--
 
   -->}}<!--
  

Latest revision as of 20:59, 11 April 2011

[create]
Error creating thumbnail: File missing
Template documentation
Character sheet/FATE sandbox
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}