From GamingWiki
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-->{{#vardefine: mode | {{{2|{{{mode|}}}}}} }}<!-- | -->{{#vardefine: mode | {{{2|{{{mode|}}}}}} }}<!-- | ||
-->{{#vardefine: modeAspect | {{{aspect|}}} }}<!-- | -->{{#vardefine: modeAspect | {{{aspect|}}} }}<!-- | ||
− | |||
− | |||
− | |||
− | --> | + | -->{{#set: |
− | --> | + | | Has mode = {{#var: mode}} |
+ | | Has {{#var: mode}} at rank = {{#var: modeRank}} | ||
+ | }}<!-- | ||
+ | -->{{#if: {{{specialized|}}} |<!-- | ||
+ | -->{{#arraydefine: specialtyarray | {{{specialized|}}} | ; }}<!-- | ||
+ | -->{{#arrayprint: specialtyarray | | $skill$ | <!-- | ||
+ | -->{{#set: Has specialized {{#var: mode}} skill = $skill$ }}<!-- | ||
+ | -->}}<!-- | ||
+ | -->}}<!-- endif specialized | ||
+ | -->{{#if: {{{focused|}}} |<!-- | ||
+ | -->{{#arraydefine: focusarray | {{{focused|}}} | ; }}<!-- | ||
+ | -->{{#arrayprint: focusarray | | $skill$ | <!-- | ||
+ | -->{{#set: Has focused {{#var: mode}} skill = $skill$ }}<!-- | ||
+ | -->}}<!-- | ||
+ | -->}}<!-- endif focused | ||
+ | -->{{#if: {{{trained|}}} |<!-- | ||
+ | -->{{#arraydefine: trainedarray | {{{trained|}}} | ; }}<!-- | ||
+ | -->{{#arrayprint: trainedarray | | $skill$ | <!-- | ||
+ | -->{{#set: Has trained {{#var: mode}} skill = $skill$ }}<!-- | ||
+ | -->}}<!-- | ||
+ | -->}}<!-- endif trained | ||
-->{{#parameterstohash: paramHash}}<!-- | -->{{#parameterstohash: paramHash}}<!-- |
Latest revision as of 02:55, 12 November 2012
[create]
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Template documentation Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |