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Line 23: Line 23:
 
   -->}}<!--
 
   -->}}<!--
 
-->}}<!--
 
-->}}<!--
-->{{#hashprint: topsectionhash | , | %%%% | @@@@ | <!--
+
  Now each value of topsectionhash can be parsed into a new hash:
 +
-->{{#hashprint: topsectionhash || %%%% | @@@@ | <!--
 
   -->{{#hashdefine: thetopsection | @@@@ }}<!--
 
   -->{{#hashdefine: thetopsection | @@@@ }}<!--
 
   --><nowiki />
 
   --><nowiki />
Line 29: Line 30:
 
{{!}} class="shaded" {{!}} {{#hashvalue: thetopsection | label }}
 
{{!}} class="shaded" {{!}} {{#hashvalue: thetopsection | label }}
 
{{!}} colspan="3"    {{!}} {{#hashvalue: thetopsection | data  }} <!--
 
{{!}} colspan="3"    {{!}} {{#hashvalue: thetopsection | data  }} <!--
-->}}
+
-->}}<!--
|- <!--
 
-->{{#vardefine: topsectnum | 1}}<!--
 
-->{{#while: | <!-- want one of the following to be nonempty:
 
  -->{{{topheader{{#var: topsectnum}}|}}}<!--
 
  -->{{{toplabel{{#var: topsectnum}}|}}}<!--
 
  -->{{{topdata{{#var: topsectnum}}|}}}<!--
 
-->|<!--
 
  -->{{#if:{{{topheader{{#var: topsectnum}}|}}}|<!--
 
    Draw a header
 
  --><nowiki />
 
{{!}}-
 
{{!}} colspan="4" class="subhead" {{!}} {{{topheader{{#var: topsectnum}}|}}} <!--
 
  -->|<!-- if no header
 
    --><nowiki />
 
{{!}}-
 
{{!}} class="shaded" {{!}} {{{toplabel{{#var: topsectnum}}|}}}
 
{{!}} colspan="3"    {{!}} {{{topdata{{#var: topsectnum}}|}}}
 
    <!--
 
  -->}}<!-- end if
 
  -->{{#vardefine: topsectnum | {{#expr: {{#var: topsectnum}} + 1}} }}<!--
 
-->}}<!-- end while
 
  
 
   End top sections
 
   End top sections

Revision as of 17:44, 28 February 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}