From GamingWiki
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}}<!-- | }}<!-- | ||
-->| <PROP> | {{=}} }}<!-- | -->| <PROP> | {{=}} }}<!-- | ||
− | |||
-->{{#vardefine: defaultrefresh | {{#hashValue:hashCampaign|Refresh}} }}<!-- | -->{{#vardefine: defaultrefresh | {{#hashValue:hashCampaign|Refresh}} }}<!-- | ||
-->{{#vardefine: defaultskillpoints | {{#hashValue:hashCampaign|Skillpoints}} }}<!-- | -->{{#vardefine: defaultskillpoints | {{#hashValue:hashCampaign|Skillpoints}} }}<!-- | ||
− | -->{{#vardefine: skill variant | {{#hashvalue:hashCampaign|Uses skill variant}} }} | + | -->{{#vardefine: skill variant | {{#hashvalue:hashCampaign|Uses skill variant|{{{skill variant|}}}}} }}<!-- |
− | |||
-->}}<!-- | -->}}<!-- | ||
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| template name = {{{template name|Character sheet/Fate Core}}} | | template name = {{{template name|Character sheet/Fate Core}}} | ||
| tableclass = {{{tableclass|fate-core}}} | | tableclass = {{{tableclass|fate-core}}} | ||
− | | defaultrefresh= {{#var: defaultrefresh | {{{defaultrefresh| | + | | defaultrefresh= {{#var: defaultrefresh | {{{defaultrefresh|3}}} }} |
}}<!-- | }}<!-- | ||
<!-- | <!-- | ||
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| skillclass = {{{skillclass|skill}}} | | skillclass = {{{skillclass|skill}}} | ||
| skilltypes = {{{skilltypes|}}} | | skilltypes = {{{skilltypes|}}} | ||
− | | skillranks = Average (+1) :: | + | | skillranks = Average (+1) :: Fair (+2) :: Good (+3) :: Great (+4) :: Superb (+5) |
| skilllist = {{{skillist| | | skilllist = {{{skillist| | ||
;; physical :: fists :: guns :: weapons | ;; physical :: fists :: guns :: weapons | ||
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}}<!-- | }}<!-- | ||
− | -->{{# | + | -->{{#switch: {{#var: skill variant}} <!-- |
− | + | -->| Skill modes = <!-- | |
− | + | --><!--[[Category: pages that use Fate Core skill modes]]--><!-- | |
− | + | -->{{#vardefine: skill section template | Character sheet/Fate Core/skill mode section }}<!-- | |
− | }}<!-- | + | -->| Approaches = <!-- |
+ | --><!--[[Category: pages that use Fate Core approaches]]--><!-- | ||
+ | -->{{#vardefine: skill section template | Character sheet/Fate Core/approach section }}<!-- | ||
+ | -->| <!-- default | ||
-->}}<!-- | -->}}<!-- | ||
+ | |||
+ | -->{{#if:{{{skill section template|}}}||<!-- if it's empty | ||
+ | -->{{#if:{{#var: skill section template}}|<!-- if it's not empty | ||
+ | -->{{#hashinclude: paramHash | skill section template = {{#var: skill section template}} }}<!-- | ||
+ | -->}} }}<!-- | ||
stress & consequences | stress & consequences | ||
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| stresstracks = {{{stresstracks| physical//physique :: mental//will }}} | | stresstracks = {{{stresstracks| physical//physique :: mental//will }}} | ||
| defaultstress = {{{defaultstress|2}}} | | defaultstress = {{{defaultstress|2}}} | ||
− | | consequencetypes = mild moderate serious extreme | + | | consequencetypes = mild :: moderate :: serious :: extreme |
}}<!-- | }}<!-- | ||
Latest revision as of 22:53, 12 January 2016
[create]
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Template documentation Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |