From GamingWiki
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-->{{Character sheet/section | columns = {{{userparam|}}} <!-- | -->{{Character sheet/section | columns = {{{userparam|}}} <!-- | ||
-->| label1 = M_NUL <!-- | -->| label1 = M_NUL <!-- | ||
− | -->| data1 = | + | -->| data1 = {{{1}}} <!-- |
-->| rdata1 = [{{#rmatch: {{{2}}} |^\s*(\d+)\s*$|+\1|{{{2}}}}}] <!-- | -->| rdata1 = [{{#rmatch: {{{2}}} |^\s*(\d+)\s*$|+\1|{{{2}}}}}] <!-- | ||
-->| label2 = M_NUL <!-- | -->| label2 = M_NUL <!-- | ||
− | -->| data2 = {{{3}}} <!-- | + | -->| data2 = ''{{{3}}}'' <!-- |
-->| dataclass2 = stunt-description <!-- | -->| dataclass2 = stunt-description <!-- | ||
-->}}<!-- | -->}}<!-- | ||
--></onlyinclude> | --></onlyinclude> |
Revision as of 20:36, 11 October 2011
Print a row (or rows) in a character sheet for stunt details. This is called through an SMW query with the following positional parameters:
- Page
- Refresh cost
- Blurb
- Description
|- | class=" cdata" colspan="-3" | Template:(({1Template:))} | class=" rdata" colspan="3" | [[[:Template:((]]{2Template:))}] |- |-