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Line 5: Line 5:
 
-->{{#if: {{{campaign|}}}|<!--
 
-->{{#if: {{{campaign|}}}|<!--
 
   -->{{#hashdefine:hashCampaign |<!--
 
   -->{{#hashdefine:hashCampaign |<!--
       -->{{#ask:[[is a :: campaign]] [[campaign :: {{{campaign}}}]]
+
       -->{{#ask:[[concept:campaigns]] [[campaign :: {{{campaign}}}]]
 
         |?#
 
         |?#
 
         |?Refresh
 
         |?Refresh
Line 25: Line 25:
 
   -->| <PROP> | {{=}} }}<!--
 
   -->| <PROP> | {{=}} }}<!--
 
   -->{{#hashprint: hashCampaign }}<!--
 
   -->{{#hashprint: hashCampaign }}<!--
   -->{{#vardefine: defaultrefresh | {{#show: {{{campaign}}} |? refresh }} }}<!--
+
   -->{{#vardefine: defaultrefresh     | {{#hashValue:hashCampaign|Refresh}} }}<!--
   -->{{#vardefine: defaultskillpoints | {{#show: {{{campaign}}} |? skill points }} }}<!--
+
   -->{{#vardefine: defaultskillpoints | {{#hashValue:hashCampaign|Skillpoints}} }}<!--
   -->{{#vardefine: skill-type | {{#show: {{{campaign}}} |? uses skill variant | default=pyramid }} }}<!--
+
   -->{{#vardefine: skill variant      | {{#hashvalue:hashCampaign|Uses skill variant}} }}<!--
 
-->}}<!--
 
-->}}<!--
  
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| tableclass    = {{{tableclass|fate-core}}}
 
| tableclass    = {{{tableclass|fate-core}}}
 
| defaultrefresh= {{#var: defaultrefresh | {{{defaultrefresh|6}}} }}
 
| defaultrefresh= {{#var: defaultrefresh | {{{defaultrefresh|6}}} }}
 +
}}<!--
 +
<!--
 +
 +
    skill customizations
 +
 +
-->{{#hashinclude: paramHash
 
| defaultskillpoints= {{#var: defaultskillpoints | {{{defaultskillpoints|20}}} }}
 
| defaultskillpoints= {{#var: defaultskillpoints | {{{defaultskillpoints|20}}} }}
<!-- skill customizations -->
 
 
| skillclass    = {{{skillclass|skill}}}
 
| skillclass    = {{{skillclass|skill}}}
 
| skilltypes    = {{{skilltypes|}}}
 
| skilltypes    = {{{skilltypes|}}}
Line 45: Line 50:
 
;; track    :: physique//physical :: will//mental
 
;; track    :: physique//physical :: will//mental
 
}}}
 
}}}
<!-- stress & consequences -->
+
}}<!--
 +
 
 +
-->{{#ifeq:{{#var: skill variant}}| skill modes |<!--
 +
  -->{{#hashinclude: paramHash
 +
      | skill section template = Character sheet/Fate Core/skill mode section
 +
      }}<!--
 +
-->}}<!--
 +
 
 +
    stress & consequences  
 +
 
 +
-->{{#hashinclude: paramHash
 
| stresstracks  = {{{stresstracks| physical//physique :: mental//will }}}
 
| stresstracks  = {{{stresstracks| physical//physique :: mental//will }}}
 
| defaultstress = {{{defaultstress|2}}}
 
| defaultstress = {{{defaultstress|2}}}
 
| consequencetypes = mild moderate serious extreme
 
| consequencetypes = mild moderate serious extreme
 
}}<!--
 
}}<!--
 +
 +
  
 
-->{{#hashinclude: paramHash    | toplabel1    = High Concept }}<!--
 
-->{{#hashinclude: paramHash    | toplabel1    = High Concept }}<!--

Revision as of 19:55, 13 May 2014

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