From GamingWiki
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There are various skill markers that may be defined -- these go into a hash. | There are various skill markers that may be defined -- these go into a hash. | ||
| − | -->{{#hashdefine: skillmarkerhash | {{{skillmarkers|}}} | + | -->{{#hashdefine: skillmarkerhash | {{{skillmarkers|}}} | :: | /\/\// }}<!-- |
Use a hash to store and then print the skills | Use a hash to store and then print the skills | ||
Revision as of 20:04, 28 February 2011
[create]
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Template documentation| Editors can experiment in this template's sandbox (edit) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
| {{{charactername}}} [[{{{campaign}}}]] ([[{{{player}}}]])
| ||||||||
|---|---|---|---|---|---|---|---|---|
| Aspects | ||||||||
| ||||||||
| Skills | types: combat, track | |||||||
| Stunts | ||||||||
| FP | 5 | Refresh | 5 | |||||
| Stress Tracks | Consequences | |||||||
| health | mild | |||||||
| composure | moderate | |||||||
| severe | ||||||||
{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}