From GamingWiki
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-->{{Character sheet/section | columns = {{{userparam|}}} <!-- | -->{{Character sheet/section | columns = {{{userparam|}}} <!-- | ||
-->| label1 = M_NUL <!-- | -->| label1 = M_NUL <!-- | ||
− | -->| data1 = | + | -->| data1 = {{{1|<noinclude>Stunt name</noinclude>}}} <!-- |
− | -->| rdata1 = | + | -->| rdata1 = {{#rmatch: {{{2}}} |^\s*(\d+)\s*$|+\1|{{{2}}}}} <!-- |
− | --> | + | -->| label2 = M_NUL <!-- |
− | + | -->| data2 = ''{{{3|<noinclude>Short description</noinclude>}}}'' <!-- | |
− | --> | + | -->| dataclass2 = stunt-description <!-- |
− | --> | ||
-->}}<!-- | -->}}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
--></onlyinclude> | --></onlyinclude> | ||
|} | |} |
Revision as of 21:26, 11 October 2011
Print a row (or rows) in a character sheet for stunt details. This is called through an SMW query with the following positional parameters:
- Page
- Refresh cost
- Blurb
- Description
Stunt name | Template:(({2Template:))} |