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Revision as of 18:44, 28 November 2011 by Dave (talk)
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This is a has type::number-valued property for stunts in FATE-based games. It specifies the refresh cost of a stunt (or power). If negative, the stunt reduces a character's refresh rate; if positive it increases it.

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Property:Refresh adjustment" [URL="Property:Refresh adjustment"];
 { rank=same;

"Template:((#ask: Is relationship of::Property:Refresh adjustment

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Property:Refresh adjustment
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Property:Refresh adjustment

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Property:Refresh adjustment
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Property:Refresh adjustment" -> "Template:((#ask: Is relationship of::Property:Refresh adjustment

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Property:Refresh adjustment" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Property:Refresh adjustment

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Property:Refresh adjustment" [label="|sep="];"Template:))" -> "Property:Refresh adjustment" [label=""];
}

</graphviz>