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< Template:Character sheet‎ | Diaspora
Revision as of 14:14, 24 January 2011 by Dave (talk) (Created page with "This template displays a character sheet for Diaspora. == Parameters == The following are the parameters available for this character sheet: {| ! parameter || required? |...")
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This template displays a character sheet for Diaspora.

Parameters[edit]

The following are the parameters available for this character sheet:

parameter required? description example
charactername yes just what it says
| charactername = Joe Bloe
fp no Fate Points: current FP total
| fp = 4
aspects yes Begin each new aspect with ;;. You may include links and other markup here.
| aspects=
;; Has '''really''' small nostrils
;; Fugitive from [[Halogia]]
skills yes

Each line of skills begins with ;;. Skill are separated by ::. If a skill has a special category, put a // after the skill name, then the category. If it is Military-grade, put //MG after that. Available special categories: combat, space, track.

| skills=
;; Empathy//social
;; Brawling//combat :: Art// //MG
;; Archaeology :: Resolve//track :: Communications//space
;; Melee//combat :: Engineering//space//MG :: Culture/Tech :: EVA
;; Endurance//track :: Assets//track :: Computers :: Science :: Demolitions
stunts no

Each stunt begins with ;;. You can insert a short description of the stunt by putting it after a ::.

| stunts =
;; Have a thing ([[Philosopher's stone]])
;; Fast as a really fast thing :: +2 to being fast
;; Military-grade Art
culturetech no

The systems this character is familiar with (as per the Culture/Tech skill)

| culturetech = Earth, [[Mars]], Sun
health no Each of these three is formatted the same way: the total length of the stress track, optionally followed by // and the current stress on that track.
| health    = 4//3
| composure = 5
| wealth    = 4//1
composure no
wealth no
consequences no stuff
| consequences = Missing pinky//moderate :: dumb//mild

Example[edit]

Joe Bloe
Aspects
Skills skill types: space, combat, track
Empathy Template:((#set: has skill = empathy ; Great (+4)
                 Template:))
Brawling Template:((#set: has skill = brawling ; Good (+3)
                 Template:))
Incomplete :: Level Template:((#set: has skill = incomplete :: level ; Decent (+2)
                 Template:))
Melee Template:((#set: has skill = melee ; Average (+1)
                 Template:))
Stunts
mainlabel= ?refresh adjustment= ?blurb= ?description= ?supernatural= ?subtypes= ?allows cost override= ?allows extra blurb= userparam=
                 columns::6 ;;
                 detail::Description of this stunt ;;
                 
format=template template=SMW stunt line
     }}{{#set: has stunt = stunt one }}{{#ask: descriptionless stunt
mainlabel= ?refresh adjustment= ?blurb= ?description= ?supernatural= ?subtypes= ?allows cost override= ?allows extra blurb= userparam=
                 columns::6 ;;
                 
                 
format=template template=SMW stunt line
     }}{{#set: has stunt = descriptionless stunt }}{{#ask: Military-grade Art
mainlabel= ?refresh adjustment= ?blurb= ?description= ?supernatural= ?subtypes= ?allows cost override= ?allows extra blurb= userparam=
                 columns::6 ;;
                 
                 
format=template template=SMW stunt line
     }}{{#set: has stunt = Military-grade Art }}
Culture/Tech systemsh system 1, linked systemj
FP 4 Refresh 5
health
 
 
 
composure
 
 
 
wealth
 
 
 
mild medium serious

{{#set: campaign = {{{campaign}}} }}{{#set: is in campaign = {{{campaign}}} }}{{#set: has name =Joe Bloe}}

{{Character sheet/Diaspora
| charactername=Joe Bloe
| fp = 4
| aspects=
;; aspect '''one'''
;; [[aspect with link]]
| skills=
;; Empathy//social
;; Brawling//combat :: Art// //MG
;; Incomplete :: Level
;; Melee//combat :: Engineering//space//MG :: Culture/Tech (Earth, Mars) :: EVA
;; Endurance//track :: Resolve//track :: Assets//track :: Science :: Demolitions
| stunts=
;; stunt one :: Description of this stunt
;; descriptionless stunt
;; Military-grade Art
| culturetech = system 1, [[linked system]]
| health=4//3
| consequences = Missing pinky//moderate :: dumb//mild
| wealth=4
}}