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Józef[edit]

Warrior (Defender, Veteran, Caver [A]) Level 1 XP 7
Scores and Bonuses
Strength ? Dexterity ? Constitution ? Intelligence ? Wisdom ? Charisma ?
Weak? Shaky? Sick? Stunned? Confused? Scarred?
STR ? DEX ? CON ? INT ? WIS ? CHA ?
Damage d8 Armor 2 Max HP ? (10+Constitution) Current HP ?
Alignment

DELETE ALL BUT ONE OF THESE, THEN DELETE THIS INSTRUCTION
Chaotic: Free someone from literal or figurative bonds.
Good: Endanger yourself to protect someone weaker than you.
Neutral: Defeat a worthy opponent.
Good: Defend those weaker than you.
Lawful: Fulfill a promise to protect someone during a dangerous journey or situation.
Lawful: Fulfill an important promise.
Good: Remove a threat to others that emanates from underground.
Neutral: Recover something from underground that is useful even though it is not valuable.

Moves

Meatshield
When you are engaged in close combat with an enemy and they make an offensive move against someone else, you may intercept it. Their move affects you instead of its intended target.

The Good Soldier
When you aid an ally in a fight, they take +2 instead of +1 as well as +1d4 damage forward. When a hireling aids you in a fight, you deal an additional +1d4 damage.

Dungeon Crawl
When you defy danger to get through a difficult or dangerous passageway, on a hit, you may bring one of your companions through with you safely. Whatever you roll, you may sacrifice a piece of your gear to ignore a consequence—whichever piece is most readily at hand or makes the most sense. If this is adventuring gear that is still undefined, say what it is now.

Race

DELETE ALL BUT ONE OF THESE, THEN DELETE THIS INSTRUCTION
Dwarf: When you share a drink with someone, you may parley with them using CON instead of CHA.
Dwarf: When you take the damage meant for someone else, you get +1 armour.

Bonds (Max 4)

FILL IN FOUR OF THESE WITH ANOTHER PC NAME, THEN DELETE THE REST AND THESE INSTRUCTIONS
__________ gave me food and shelter when I had nothing.
__________ got me involved in a questionable adventure and I’m having second thoughts about it now.
__________ is a brave soul, I have much to learn from them.
__________ is always getting into trouble—I must protect them from themselves.
__________ owes me their life, whether they admit it or not.
__________ was once my enemy, but we’ve since reconciled.
I have sworn to protect __________.
I worry about the ability of __________ to survive in the dungeon.
__________ proved a worthy ally in the last war, even considering that one mistake they made.
__________ saw me kill someone important.
Me and __________ were both hired by a boss who turned on us.
__________ is on their own. There’s no defending that one.
I have sworn to guide and protect __________, because of what they have done.
__________ shares my thirst for adventure.

Gear (Max Load 12+STR)

Leather Armor (1 armor, worn, 1 weight)
Shield (+1 armor, 1 weight) Axe (close, 1 weight) Adventuring Gear (4 uses, 1 weight) Satchel The Mask of the Hakoom Shahina (?, 1 weight) Lantern (uses oil, Light 3, 1 weight) 50 coins Skin of Wine (1 use, 1 weight) TOTAL WEIGHT: 7

Advanced Moves[edit]

WHEN YOU GAIN A LEVEL FROM 2-5, PICK ONE OF THESE MOVES AND CUT AND PASTE IT TO THE MOVE LIST ABOVE


WHEN YOU GAIN A LEVEL FROM 6-10, YOU MAY CHOOSE FROM THIS LIST AS WELL AS THE 2-5 LIST


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