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Line 69: Line 69:
 
     We will pass a hash to a template.
 
     We will pass a hash to a template.
 
   -->{{#parameterstohash: paramsHash}}<!--
 
   -->{{#parameterstohash: paramsHash}}<!--
  -->{{#hashinclude:     paramsHash | columns = {{#var:cols}} }}<!--
+
     The following are the keys from the params to this template which
   -->{{#hashdefine:      skillParamsKeys | skillblock, skillclass, skilltypes, skillmarkers, skillranks }}<!--
+
    we will pass through to the skill block template:
 +
   -->{{#hashdefine:      skillParamsKeys |  
 +
        skillblock, skillclass, skilltypes, skillmarkers, skillranks, defaultskillpoints
 +
      }}<!--
  
 
   -->{{#hashdefine: skillblocks | {{#if:{{{skillblock|}}}|{{{skillblock}}}|skills;Skills}} }}<!--
 
   -->{{#hashdefine: skillblocks | {{#if:{{{skillblock|}}}|{{{skillblock}}}|skills;Skills}} }}<!--
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         | skills5      = {{{@@@@5|M_NUL}}}
 
         | skills5      = {{{@@@@5|M_NUL}}}
 
       }}<!--
 
       }}<!--
 +
      -->{{#hashinclude:      skillParamsHash | columns = {{#var:cols}} }}<!--
 
       -->{{#hashtotemplate:  Character sheet/FATE/Skill section | skillParamsHash }}<!--
 
       -->{{#hashtotemplate:  Character sheet/FATE/Skill section | skillParamsHash }}<!--
 
   -->}}<!--
 
   -->}}<!--

Revision as of 17:04, 30 May 2011

[create]
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Template documentation
{{{name}}}
[[{{{campaign}}}]] (NPC)
Aspects
Skills
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}