From GamingWiki
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--></span> <!-- | --></span> <!-- | ||
-->{{#hashvalue: skillmarkerhash | {{#hashvalue: theskillhash | marker}} }}<!-- | -->{{#hashvalue: skillmarkerhash | {{#hashvalue: theskillhash | marker}} }}<!-- | ||
− | |||
− | |||
-->}}<!-- | -->}}<!-- | ||
-->| dataclass1 = {{#var: skillClass }} <!-- | -->| dataclass1 = {{#var: skillClass }} <!-- | ||
Line 82: | Line 80: | ||
-->| data2 = @@@@ <!-- | -->| data2 = @@@@ <!-- | ||
-->}}<!-- | -->}}<!-- | ||
+ | -->{{#arrayreset: theskillarray}}<!-- | ||
+ | -->{{#hashreset: theskillhash}}<!-- | ||
-->{{#arrayreset: skilllinearray}}<!-- | -->{{#arrayreset: skilllinearray}}<!-- | ||
-->|skilllevelsreverse}}<!-- | -->|skilllevelsreverse}}<!-- |
Revision as of 21:04, 28 February 2011
Draw a section in a character sheet for skills. This template is unforgiving: all of its parameters are required (but may be empty).
Skills | types: Template:(({skilltypesTemplate:))} |