From GamingWiki
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|supernatural=Yes | |supernatural=Yes | ||
|override=Yes | |override=Yes | ||
− | |conflicts=Seelie Magic | + | |conflicts=Seelie Magic; Unseelie Magic |
}} | }} |
Latest revision as of 19:44, 20 December 2011
Refresh adjustment | Refresh adjustment::-4 |
---|---|
Prerequisites | none |
Conflicts with: | Conflict::Seelie Magic,Conflict::Unseelie Magic |
Blurb | Blurb::Autumn spellcasting; domains are wildness, aging, protection, harvest, earth. |
Description | [[Description::Drawing on the power of the Autumn Court, you're able to cast spells that fit its essential nature: wildness, aging, protection, harvest, earth. These magics are under the sway and watch of the Queens of Autumn (Lady, Queen, and Mother), and inevitably making use of them will catch their notice. While some might think the Autumn Court is all decay and desctruction, they should remember that decaying matter provides the nourishment for new growth.
Due to the faerie nature of this power source, it is less flexible in some areas than mortal spellcasting and is therefore subject to the limitations described in its entry under "Sponsored Magic" in Spellcasting, page 287. The cost is -4 refresh unless you already practice another kind of true magic (e.g., Evocation, page 180, or Thaumaturgy, page 181), in which case the cost is reduced by 1 for each ability you already possess.]] |
Supernatural | Is supernatural::Yes |
Subtypes | none |
Cost override allowed | Allows cost override::Yes |
Characters with this stunt | {{#ask:Has stunt::Diseelie Magic|format=list}} |