From GamingWiki
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--> | --> | ||
|- | |- | ||
− | | colspan="3" class="subhead" | Stress | + | | colspan="3" class="subhead" | Stress <!-- |
− | |||
-->{{#vardefine: defaultstress | {{{defaultstress|5}}} }}<!-- | -->{{#vardefine: defaultstress | {{{defaultstress|5}}} }}<!-- | ||
-->{{#vardefine: scidx | 0 }}<!-- | -->{{#vardefine: scidx | 0 }}<!-- | ||
-->{{#while: | <!-- stress tracks and consequence types | -->{{#while: | <!-- stress tracks and consequence types | ||
− | -->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks| | + | -->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks|physical::mental}}} |::| {{#var:scidx}} }} }}<!-- |
− | |||
− | |||
-->|<!-- | -->|<!-- | ||
-->{{#vardefine:trackname | {{#explode:{{#var: thetrack}}|//|0}} }}<!-- | -->{{#vardefine:trackname | {{#explode:{{#var: thetrack}}|//|0}} }}<!-- | ||
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-->}}<!-- | -->}}<!-- | ||
+ | -->{{#vardefine: scidx | {{#expr: {{#var: scidx}} + 1}} }}<!-- | ||
+ | -->}}<!-- end while stress tracks and consequence types | ||
+ | |||
+ | --> | ||
+ | |- | ||
+ | | colspan="3" class="subhead" | Consequences | ||
+ | |- | ||
+ | <!-- | ||
+ | -->{{#vardefine: scidx | 0 }}<!-- | ||
+ | -->{{#while: | <!-- stress tracks and consequence types | ||
+ | -->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks|physical::mental}}} |::| {{#var:scidx}} }} }}<!-- | ||
+ | --><!-- consequence types | ||
+ | -->{{#vardefineecho: severity | {{#explode: {{{consequencetypes|mild moderate severe}}} | | {{#var:scidx}} }} }}<!-- | ||
+ | -->|<!-- | ||
--><nowiki /> | --><nowiki /> | ||
+ | {{!}}- | ||
{{!}} class="label" {{!}} {{#var: severity}} | {{!}} class="label" {{!}} {{#var: severity}} | ||
{{!}} colspan="2" {{!}} <!-- | {{!}} colspan="2" {{!}} <!-- | ||
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-->{{#vardefine: scidx | {{#expr: {{#var: scidx}} + 1}} }}<!-- | -->{{#vardefine: scidx | {{#expr: {{#var: scidx}} + 1}} }}<!-- | ||
-->}}<!-- end while stress tracks and consequence types | -->}}<!-- end while stress tracks and consequence types | ||
− | + | --><nowiki /> | |
− | --> | ||
|- | |- | ||
| colspan="{{#var:cols}}" | {{navbar|{{#var: template name}}|mini=1}} | | colspan="{{#var:cols}}" | {{navbar|{{#var: template name}}|mini=1}} |
Latest revision as of 03:24, 12 November 2012
{{{name}}} [[{{{campaign}}}]]
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Modes and Skills | |||||||
Aspects | |||||||
Stunts | |||||||
Stress | |||||||
physical | |||||||
mental | |||||||
Consequences | |||||||
mild | |||||||
moderate | |||||||
severe | |||||||
{{#set: game system = Atomic Robo RPG }}{{#set: parent template = Template:Character_Sheet }}
[create]
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Template documentation Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |