From GamingWiki
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There is also the option of creating custom modes. | There is also the option of creating custom modes. | ||
− | + | <!-- | |
− | + | -->{{#subobject: | |
− | {{#subobject: | ||
| name = Resources | | name = Resources | ||
| is a = skill | | is a = skill | ||
| campaign = Humans are the Worst | | campaign = Humans are the Worst | ||
| has description = Describes the character's ability to obtain and make use of material assets. This doesn't necessarily mean having a big bank account: it can also involve having a lot of people who owe you favours, or even just having a lot of people willing to help you out. | | has description = Describes the character's ability to obtain and make use of material assets. This doesn't necessarily mean having a big bank account: it can also involve having a lot of people who owe you favours, or even just having a lot of people willing to help you out. | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
| name = Action | | name = Action | ||
| is a = skill mode | | is a = skill mode | ||
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| includes skill = Physique | | includes skill = Physique | ||
| includes skill = Shoot | | includes skill = Shoot | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
| name = Banter | | name = Banter | ||
| is a = skill mode | | is a = skill mode | ||
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| includes skill = Provoke | | includes skill = Provoke | ||
| includes skill = Rapport | | includes skill = Rapport | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
| name = Intrigue | | name = Intrigue | ||
| is a = skill mode | | is a = skill mode | ||
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| includes skill = Notice | | includes skill = Notice | ||
| includes skill = Stealth | | includes skill = Stealth | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
− | | name = | + | | name = Negotiation |
| is a = skill mode | | is a = skill mode | ||
| campaign = Humans are the Worst | | campaign = Humans are the Worst | ||
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| includes skill = Rapport | | includes skill = Rapport | ||
| includes skill = Resources | | includes skill = Resources | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
| name = Space | | name = Space | ||
| is a = skill mode | | is a = skill mode | ||
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| includes skill = Pilot | | includes skill = Pilot | ||
| includes skill = Systems | | includes skill = Systems | ||
− | }} | + | }}<!-- |
− | {{#subobject: | + | -->{{#subobject: |
| name = Science | | name = Science | ||
| is a = skill mode | | is a = skill mode | ||
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| includes skill = Notice | | includes skill = Notice | ||
| includes skill = Will | | includes skill = Will | ||
− | }} | + | }}<!-- |
+ | |||
+ | --> | ||
+ | == The default modes == | ||
+ | <!-- | ||
+ | -->{{#hashdefine: allModes <!-- | ||
+ | -->| {{#ask: [[is a::skill mode]] [[campaign::Humans are the Worst]]|?Name|?Includes skill|format=array|mainlabel=-}} <!-- | ||
+ | -->| , | <PROP> }}<!-- | ||
+ | -->{{#hashtoarray: | allModes | modeNames}}<!-- | ||
+ | -->{{#arraysort: modeNames | asc}}<!-- | ||
+ | -->{{#vardefine: modeCount | 0}}<!-- | ||
+ | -->{{#hashdefine: headerHash}}<!-- | ||
+ | -->{{#hashdefine: skillsHash}}<!-- | ||
+ | --><nowiki/> | ||
+ | {| class="infobox" <!-- | ||
+ | -->{{#hashprint: allModes | | <modename> | <modeskills> | <!-- | ||
− | == | + | -->{{#hashinclude: headerHash | {{#var:modeCount}} = <modename> }}<!-- |
+ | -->{{#arraydefine: skillsArray | <modeskills> | <MANY>}}<!-- | ||
+ | -->{{#hashinclude: skillsHash | {{#var:modeCount}} = {{#arrayprint: skillsArray | <br/>}} }}<!-- | ||
+ | |||
+ | -->{{#vardefine: modeCount | {{#expr: {{#var: modeCount}} +1}} }}<!-- | ||
− | {{# | + | -->{{#ifexpr: {{#var: modeCount}} mod 3 = 0 or {{#var: modeCount}} >= {{#arraysize: modeNames}} | <!-- |
+ | -->{{#hashprint: headerHash || <num> | <header> | <nowiki/> | ||
+ | ! <header> }}<nowiki/> | ||
+ | {{!}}- <!-- | ||
+ | -->{{#hashprint: skillsHash || <num> | <skills> | <nowiki/> | ||
+ | {{!}} <skills> }}<nowiki/> | ||
+ | {{!}}-<!-- | ||
+ | -->{{#arrayreset: skillsArray}}<!-- | ||
+ | -->{{#hashreset: headerHash|skillsHash}}<!-- | ||
+ | -->}}<!-- end ifexpr | ||
+ | -->| modeNames }}<!-- | ||
− | + | --><nowiki/> | |
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|} | |} |
Revision as of 22:50, 26 May 2014
This campaign uses skill modes: collections of skills that streamline skill selection without sacrificing flexibility.
There is also the option of creating custom modes. {{#subobject:
| name = Resources | is a = skill | campaign = Humans are the Worst | has description = Describes the character's ability to obtain and make use of material assets. This doesn't necessarily mean having a big bank account: it can also involve having a lot of people who owe you favours, or even just having a lot of people willing to help you out.
}}{{#subobject:
| name = Action | is a = skill mode | campaign = Humans are the Worst | includes skill = Athletics | includes skill = EVA | includes skill = Fight | includes skill = Physique | includes skill = Shoot
}}{{#subobject:
| name = Banter | is a = skill mode | campaign = Humans are the Worst | includes skill = Contacts | includes skill = Deceive | includes skill = Empathy | includes skill = Provoke | includes skill = Rapport
}}{{#subobject:
| name = Intrigue | is a = skill mode | campaign = Humans are the Worst | includes skill = Burglary | includes skill = Deceive | includes skill = Investigate | includes skill = Notice | includes skill = Stealth
}}{{#subobject:
| name = Negotiation | is a = skill mode | campaign = Humans are the Worst | includes skill = Contacts | includes skill = Culture/Tech | includes skill = Empathy | includes skill = Rapport | includes skill = Resources
}}{{#subobject:
| name = Space | is a = skill mode | campaign = Humans are the Worst | includes skill = Engineering | includes skill = EVA | includes skill = Gunnery | includes skill = Pilot | includes skill = Systems
}}{{#subobject:
| name = Science | is a = skill mode | campaign = Humans are the Worst | includes skill = (all sciences) | includes skill = Notice | includes skill = Will
}}
The default modes[edit]
Template:((#ask: is a::skill mode campaign::Humans are the Worst|?Name|?Includes skill|format=array|mainlabel=-Template:)) |
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