From GamingWiki
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* Level: skill level, i.e, untrained, trained, focused or specialized | * Level: skill level, i.e, untrained, trained, focused or specialized | ||
− | -->{{#vardefine:modeGood|{{{mode good|Banter}}}}}<!-- | + | -->{{#vardefine:modeGood|{{{skill mode good|Banter}}}}}<!-- |
− | -->{{#vardefine:modeFair|{{{mode fair|Space}}}}}<!-- | + | -->{{#vardefine:modeFair|{{{skill mode fair|Space}}}}}<!-- |
− | -->{{#vardefine:modeAverage|{{{mode average|Action}}}}}<!-- | + | -->{{#vardefine:modeAverage|{{{skill mode average|Action}}}}}<!-- |
+ | |||
+ | --><includeonly><!-- | ||
+ | -->{{#set: | ||
+ | | has good skill mode = {{#var:modeGood}} | ||
+ | | has fair skill mode = {{#var:modeFair}} | ||
+ | | has average skill mode = {{#var:modeAverage}} | ||
+ | }}<!-- | ||
+ | --></includeonly><!-- | ||
-->{{#if: {{#var: debug}} | | -->{{#if: {{#var: debug}} | | ||
Line 107: | Line 115: | ||
-->{{#vardefine:skillPointsUsed|0}}<!-- | -->{{#vardefine:skillPointsUsed|0}}<!-- | ||
-->{{#vardefine:pointBuy|point buy}}<!-- | -->{{#vardefine:pointBuy|point buy}}<!-- | ||
+ | |||
+ | -->{{#vardefine: skillBumps | {{{skill bump|}}} }}<!-- | ||
--></onlyinclude><!-- | --></onlyinclude><!-- | ||
− | -->{{# | + | -->{{#vardefine: skillBumps | Gunnery, Gunnery, Will, Notice, Fight, Notice }}<!-- |
− | |||
− | |||
--><onlyinclude><!-- | --><onlyinclude><!-- | ||
+ | -->{{#arraydefine: skillBumpArray | {{#var:skillBumps}} }}<!-- | ||
+ | -->{{#arrayprint: skillBumpArray ||<skill>|<!-- | ||
+ | -->{{#hashinclude: skillHash | <skill> = {{#hashvalue: skillHash | <skill>}}<MANY>{{#var:pointBuy}} }}<!-- | ||
+ | -->}}<!-- | ||
-->{{#arraydefine: skillArray | {{#hashprint: skillHash |,| <skillname> | <skillmodes> | <skillname><PROP><skillmodes>}} }}<!-- | -->{{#arraydefine: skillArray | {{#hashprint: skillHash |,| <skillname> | <skillmodes> | <skillname><PROP><skillmodes>}} }}<!-- | ||
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-->{{#if: {{#var: debug}} |<nowiki /> | -->{{#if: {{#var: debug}} |<nowiki /> | ||
+ | |||
modeHash: {{#hashprint: modeHash | | <modename> | <levels> | <br/> <modename> = <levels> }} | modeHash: {{#hashprint: modeHash | | <modename> | <levels> | <br/> <modename> = <levels> }} | ||
}}<!-- | }}<!-- | ||
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-->{{#if: {{#var: debug}} |<nowiki /> | -->{{#if: {{#var: debug}} |<nowiki /> | ||
+ | currentModeName: {{#var: currentModeName}} | ||
currentLevel: {{#var: currentLevel }} | currentLevel: {{#var: currentLevel }} | ||
}}<!-- | }}<!-- | ||
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-->| <abbr title="{{#arrayprint:currentSkillAllModes}}"><skillname></abbr> <!-- | -->| <abbr title="{{#arrayprint:currentSkillAllModes}}"><skillname></abbr> <!-- | ||
-->}}<!-- | -->}}<!-- | ||
+ | --><includeonly><!-- | ||
+ | -->{{#set: has {{#var: currentLevel }} skill = <skillname> }}<!-- | ||
+ | --></includeonly><!-- | ||
-->}}<!-- | -->}}<!-- | ||
-->}}<!-- | -->}}<!-- |
Latest revision as of 02:36, 29 July 2014
[create]
Error creating thumbnail: File missing
Template documentation Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
Skill modes | |||||
Banter | Space | Action | |||
Superb (+5) | Gunnery, Notice | ||||
Great (+4) | Fight, Will | ||||
Good (+3) | |||||
Fair (+2) | |||||
Average (+1) | |||||
bonus points | 7 | used | -4 | remaining | 11 |