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-->{{#vardefine:modeFair|{{{skill mode fair|Space}}}}}<!--
 
-->{{#vardefine:modeFair|{{{skill mode fair|Space}}}}}<!--
 
-->{{#vardefine:modeAverage|{{{skill mode average|Action}}}}}<!--
 
-->{{#vardefine:modeAverage|{{{skill mode average|Action}}}}}<!--
 +
 +
--><includeonly><!--
 +
  -->{{#set:
 +
      | has good skill mode = {{#var:modeGood}}
 +
      | has fair skill mode = {{#var:modeFair}}
 +
      | has average skill mode = {{#var:modeAverage}}
 +
      }}<!--
 +
--></includeonly><!--
  
 
-->{{#if: {{#var: debug}} |
 
-->{{#if: {{#var: debug}} |
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-->{{#vardefine:skillPointsUsed|0}}<!--
 
-->{{#vardefine:skillPointsUsed|0}}<!--
 
-->{{#vardefine:pointBuy|point buy}}<!--
 
-->{{#vardefine:pointBuy|point buy}}<!--
 +
 +
-->{{#vardefine: skillBumps | {{{skill bump|}}} }}<!--
  
 
--></onlyinclude><!--
 
--></onlyinclude><!--
-->{{#hashinclude: skillHash | Gunnery = {{#hashvalue: skillHash | Gunnery}}<MANY>{{#var:pointBuy}}<MANY>{{#var:pointBuy}} }}<!--
+
-->{{#vardefine: skillBumps | Gunnery, Gunnery, Will, Notice, Fight, Notice }}<!--
-->{{#hashinclude: skillHash | Provoke = {{#hashvalue: skillHash | Provoke}}<MANY>{{#var:pointBuy}}<MANY>{{#var:pointBuy}} }}<!--
 
-->{{#hashinclude: skillHash | Fight = {{#hashvalue: skillHash | Fight}}<MANY>{{#var:pointBuy}} }}<!--
 
 
--><onlyinclude><!--
 
--><onlyinclude><!--
  
 +
-->{{#arraydefine: skillBumpArray | {{#var:skillBumps}} }}<!--
 +
-->{{#arrayprint: skillBumpArray ||<skill>|<!--
 +
      -->{{#hashinclude: skillHash | <skill> = {{#hashvalue: skillHash | <skill>}}<MANY>{{#var:pointBuy}} }}<!--
 +
-->}}<!--
  
 
-->{{#arraydefine: skillArray | {{#hashprint: skillHash |,| <skillname> | <skillmodes> | <skillname><PROP><skillmodes>}} }}<!--
 
-->{{#arraydefine: skillArray | {{#hashprint: skillHash |,| <skillname> | <skillmodes> | <skillname><PROP><skillmodes>}} }}<!--
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-->{{#if: {{#var: debug}} |<nowiki />
 
-->{{#if: {{#var: debug}} |<nowiki />
 +
 
   modeHash: {{#hashprint: modeHash | | <modename> | <levels> | <br/> <modename> = <levels> }}
 
   modeHash: {{#hashprint: modeHash | | <modename> | <levels> | <br/> <modename> = <levels> }}
 
}}<!--
 
}}<!--
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-->{{#if: {{#var: debug}} |<nowiki />
 
-->{{#if: {{#var: debug}} |<nowiki />
  
 +
  currentModeName: {{#var: currentModeName}}
 
   currentLevel: {{#var: currentLevel }}
 
   currentLevel: {{#var: currentLevel }}
 
}}<!--
 
}}<!--
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                     -->| <abbr title="{{#arrayprint:currentSkillAllModes}}"><skillname></abbr> <!--
 
                     -->| <abbr title="{{#arrayprint:currentSkillAllModes}}"><skillname></abbr> <!--
 
                   -->}}<!--
 
                   -->}}<!--
 +
                  --><includeonly><!--
 +
                    -->{{#set: has {{#var: currentLevel }} skill = <skillname> }}<!--
 +
                  --></includeonly><!--
 
               -->}}<!--
 
               -->}}<!--
 
             -->}}<!--
 
             -->}}<!--

Latest revision as of 02:36, 29 July 2014

[create]
Error creating thumbnail: File missing
Template documentation

Skill modes
  Banter Space Action
Superb (+5) Gunnery, Notice    
Great (+4) Fight, Will    
Good (+3)      
Fair (+2)      
Average (+1)      
bonus points 7 used -4 remaining 11