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− | < | + | <includeonly><onlyinclude><!-- |
− | {{ | + | -->{{#parameterstohash: paramHash}}<!-- |
− | |||
− | + | Query the campaign for default refresh and skill points | |
− | + | -->{{#if: {{{campaign|}}}|<!-- | |
− | + | -->{{#vardefine: defaultrefresh | {{#show: {{{campaign}}} |? refresh }} }}<!-- | |
+ | -->{{#vardefine: defaultskillpoints | {{#show: {{{campaign}}} |? skill points }} }}<!-- | ||
+ | -->}}<!-- | ||
− | -->{{ | + | -->{{#hashinclude: paramHash |
− | | template name = {{{template name|Character sheet/Diaspora}}} | + | | template name = {{{template name|Character sheet/Diaspora}}} |
− | + | | tableclass = {{{tableclass|diaspora}}} | |
− | | tableclass | + | | defaultrefresh = {{#var: defaultrefresh | {{{defaultrefresh|5}}} }} |
+ | <!-- skill customizations --> | ||
| skillclass = {{{skillclass|skill}}} | | skillclass = {{{skillclass|skill}}} | ||
| skilltypes = {{{skilltypes|space combat track}}} | | skilltypes = {{{skilltypes|space combat track}}} | ||
| skillranks = Average (+1) :: Decent (+2) :: Good (+3) :: Great (+4) :: Superb (+5) | | skillranks = Average (+1) :: Decent (+2) :: Good (+3) :: Great (+4) :: Superb (+5) | ||
| skillmarkers = MG//<span class="mg-marker">MG</span> | | skillmarkers = MG//<span class="mg-marker">MG</span> | ||
− | | | + | | skilllist = |
+ | ;; space :: fists :: guns :: weapons | ||
+ | ;; combat :: conviction :: discipline :: lore :: scholarship | ||
+ | ;; social :: deceit :: empathy :: intimidation :: performance :: presence :: rapport | ||
+ | ;; track :: stamina//health :: resolve//composure :: assets//wealth | ||
+ | | label1 = Culture/Tech systems | ||
+ | | data1 = {{{culturetech}}} | ||
+ | <!-- stress & consequences --> | ||
| stresstracks = health//stamina :: composure//resolve :: wealth//assets | | stresstracks = health//stamina :: composure//resolve :: wealth//assets | ||
| defaultstress = {{{defaultstress|3}}} | | defaultstress = {{{defaultstress|3}}} | ||
− | | consequencetypes = mild | + | | consequencetypes = mild medium serious |
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}}<!-- | }}<!-- | ||
− | + | Custom sections: High Concept and Trouble | |
+ | -->{{#if: {{{high concept|{{{highconcept|}}}}}} |<!-- | ||
+ | -->{{#hashinclude: paramHash | toplabel1 = High Concept <!-- | ||
+ | --> | topdata1 = {{aspect| {{{high concept|{{{highconcept}}}}}} }} }}<!-- | ||
+ | -->{{#set: high concept = {{{high concept|{{{highconcept}}}}}} }} <!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#if: {{{trouble|}}} |<!-- | ||
+ | -->{{#hashinclude: paramHash | toplabel2 = Trouble <!-- | ||
+ | --> | topdata2 = {{aspect|{{{trouble}}} }} <!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#set: trouble = {{{trouble}}} }} <!-- | ||
+ | -->}}<!-- | ||
− | -->[[ | + | Custom section: Origin |
+ | -->{{#if: {{{homeworld|}}} |<!-- | ||
+ | -->{{#hashinclude: paramHash | toplabel3 = Home world <!-- | ||
+ | --> | topdata3 = [[{{{homeworld}}}]]<!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#set: homeworld = {{{homeworld}}} }} <!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#if: {{{homesystem|}}} |<!-- | ||
+ | -->{{#hashinclude: paramHash | topllabel3 = Home system <!-- | ||
+ | --> | topldata3 = [[{{{homesystem|}}}]]<!-- | ||
+ | -->}}<!-- | ||
+ | -->{{#set: home system = {{{homesystem}}} }} <!-- | ||
+ | -->}}<!-- | ||
− | -->{{# | + | -->{{#hashtotemplate: Character sheet/FATE | paramHash }}<!-- |
− | |||
− | |||
− | |||
− | + | Semantic MediaWiki keys and category for pages using this template go here. | |
− | + | Stuff for the template itself is in the /doc subpage. | |
− | + | --></onlyinclude></includeonly> | |
− | + | {{Documentation}} | |
− | --> | ||
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Latest revision as of 17:32, 27 October 2011
This template displays a character sheet for Diaspora.
Contents
Example[edit]
Joe Bloe | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aspects | ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
Skills | skill types: space, combat, track | |||||||||||||||||||||||||||||||
Empathy Template:((#set: | has skill = empathy ; Great (+4)
Template:)) | |||||||||||||||||||||||||||||||
Brawling Template:((#set: | has skill = brawling ; Good (+3)
Template:)) | |||||||||||||||||||||||||||||||
Incomplete :: Level Template:((#set: | has skill = incomplete :: level ; Decent (+2)
Template:)) | |||||||||||||||||||||||||||||||
Melee Template:((#set: | has skill = melee ; Average (+1)
Template:)) | |||||||||||||||||||||||||||||||
Stunts | ||||||||||||||||||||||||||||||||
mainlabel= | ?refresh adjustment= | ?blurb= | ?description= | ?supernatural= | ?subtypes= | ?allows cost override= | ?allows extra blurb= | userparam=
columns::6 ;; detail::Description of this stunt ;; |
format=template | template=SMW stunt line
}}{{#set: has stunt = stunt one }}{{#ask: descriptionless stunt |
mainlabel= | ?refresh adjustment= | ?blurb= | ?description= | ?supernatural= | ?subtypes= | ?allows cost override= | ?allows extra blurb= | userparam=
columns::6 ;; |
format=template | template=SMW stunt line
}}{{#set: has stunt = descriptionless stunt }}{{#ask: Military-grade Art |
mainlabel= | ?refresh adjustment= | ?blurb= | ?description= | ?supernatural= | ?subtypes= | ?allows cost override= | ?allows extra blurb= | userparam=
columns::6 ;; |
format=template | template=SMW stunt line
}}{{#set: has stunt = Military-grade Art }} |
Culture/Tech systemsh | system 1, linked systemj | |||||||||||||||||||||||||||||||
FP | 4 | Refresh | 5 | |||||||||||||||||||||||||||||
health | ||||||||||||||||||||||||||||||||
composure | ||||||||||||||||||||||||||||||||
wealth | ||||||||||||||||||||||||||||||||
mild medium serious | ||||||||||||||||||||||||||||||||
{{Character sheet/Diaspora | charactername=Joe Bloe | fp = 4 | aspects= ;; aspect '''one''' ;; [[aspect with link]] | skills= ;; Empathy//social ;; Brawling//combat :: Art// //MG ;; Incomplete :: Level ;; Melee//combat :: Engineering//space//MG :: Culture/Tech (Earth, Mars) :: EVA ;; Endurance//track :: Resolve//track :: Assets//track :: Science :: Demolitions | stunts= ;; stunt one :: Description of this stunt ;; descriptionless stunt ;; Military-grade Art | culturetech = system 1, [[linked system]] | health=4//3 | consequences = Missing pinky//moderate :: dumb//mild | wealth=4 }}
Parameters[edit]
The following are the parameters available for this character sheet:
Required:
{{#ask: Template:Character sheet/Diaspora/doc |? CSfield }}
Required parameters[edit]
parameter | description | example |
---|---|---|
charactername | just what it says | | charactername = Joe Bloe |
aspects | Begin each new aspect with ;;. You may include links and other markup here. | | aspects= ;; Has '''really''' small nostrils ;; Fugitive from [[Halogia]] |
skills |
Each line of skills begins with ;;. Skill are separated by ::. If a skill has a special category, put a // after the skill name, then the category. If it is Military-grade, put //MG after that. Available special categories: combat, space, track. |
| skills= ;; Empathy//social ;; Brawling//combat :: Art// //MG ;; Archaeology :: Resolve//track :: Communications//space ;; Melee//combat :: Engineering//space//MG :: Culture/Tech :: EVA ;; Endurance//track :: Assets//track :: Computers :: Science :: Demolitions |
Optional parameters[edit]
Extra information[edit]
This is extra information about your character, stuff that's not part of game mechanics.
parameter | description | example |
---|---|---|
campaign | Name of the campaign, including a link to the campaign page if possible. | | campaign = [[Bloe's Blues]] |
player | Put a link to your user page here. | | player = [[User: JSmith]] |
blurb | One-line description of the character | | blurb = Regular guy roped into wacky hijinx |
image | An image to be displayed on the character sheet. This will be scaled down to fit. | | image = Joe Bloe.jpg |
Optional character attributes[edit]
These are not necessarily things your character doesn't have, but things that have default values. So for instance if you don't specify any stress, it will be assumed that you have none.
parameter | default | description | example |
---|---|---|---|
fp | 5 | Fate Points: current FP total | | fp = 4 |
stunts | none |
Each stunt begins with ;;. You can insert a short description of the stunt by putting it after a ::. |
| stunts = ;; Have a thing ([[Philosopher's stone]]) ;; Fast as a really fast thing :: +2 to being fast ;; Military-grade Art |
culturetech | none | The systems this character is familiar with (as per the Culture/Tech skill) | | culturetech = Earth, [[Mars]], Sun |
health composure wealth |
empty | Each of these three is formatted the same way: the total length of the stress track, optionally followed by // and the current stress on that track. | | health = 4//3 | composure = 5 | wealth = 4//1 |
consequences | none | If you have consequences they go here. | | consequences = Missing pinky//moderate :: dumb//mild |
The above documentation is transcluded from Template:Character sheet/Diaspora/doc. (edit | history) Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |