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Line 254: Line 254:
 
   -->{{#vardefine:trackmod  | {{#expr: ceil({{#var: skillValue{{#var:trackskil}}}}+0 / 2)}} }}<!--
 
   -->{{#vardefine:trackmod  | {{#expr: ceil({{#var: skillValue{{#var:trackskil}}}}+0 / 2)}} }}<!--
 
   -->{{#vardefine:defstress | {{#expr: {{#var:defaultstress}} + {{#var:trackmod}} }}}}<!--
 
   -->{{#vardefine:defstress | {{#expr: {{#var:defaultstress}} + {{#var:trackmod}} }}}}<!--
   -->{{#vardefine:thestress | {{{{{#var: trackname}}|{{#var:defstress}}//0}}} }}<!--
+
   -->{{#vardefine:thestress | <!--
 +
    -->{{#if:{{{{{#var: trackname}}|}}}|{{{{{#var: trackname}}}}}|{{#var:defstress}}//0}}<!--
 +
  --> }}<!--
 
   -->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!--
 
   -->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!--
 
   -->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!--
 
   -->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!--

Revision as of 22:52, 8 February 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
{{{campaign}}} ({{{player}}})
Aspects
Skills types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks
health (endurance, 0)
 
 
 
 
 
composure (resolve, 0)
 
 
 
 
 
Consequences
mild
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}