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m (Rearranged stress and consequences)
(Undo revision 548 by Dave (talk))
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<!--
 
<!--
  
 +
Stress tracks
 
Stress and consequences
 
Stress and consequences
  
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-->{{#vardefine: scidx | 0 }}<!--
 
-->{{#vardefine: scidx | 0 }}<!--
 
-->{{#while: | <!-- stress tracks and consequence types
 
-->{{#while: | <!-- stress tracks and consequence types
 +
  -->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks|health//endurance::composure//resolve}}} |::| {{#var:scidx}} }} }}<!--
 
   -->{{#vardefineecho: trackname | {{#explode: {{{stresstracks|health composure}}} | | {{#var:scidx}} }} }}<!--
 
   -->{{#vardefineecho: trackname | {{#explode: {{{stresstracks|health composure}}} | | {{#var:scidx}} }} }}<!--
 
   --><!-- consequence types
 
   --><!-- consequence types
 
   -->{{#vardefineecho: severity | {{#explode: {{{consequencetypes|mild moderate severe}}} | | {{#var:scidx}} }} }}<!--
 
   -->{{#vardefineecho: severity | {{#explode: {{{consequencetypes|mild moderate severe}}} | | {{#var:scidx}} }} }}<!--
 
-->|<!--
 
-->|<!--
   -->{{#vardefine:thestress | {{{{{#var: trackname}}|{{#var:defaultstress}}//0}}} }}<!--
+
  -->{{#vardefine:trackname | {{#explode:{{#var: thetrack}}|//|0}} }}<!--
 +
  -->{{#vardefine:trackskil | {{#explode:{{#var: thetrack}}|//|1}} }}<!--
 +
  -->{{#vardefine:trackmod  | {{#expr: ceil({{#var: skillValue{{#var:trackskil}}}}+0 / 2)}} }}<!--
 +
  -->{{#vardefine:defstress | {{#expr: {{#var:defaultstress}} + {{#var:trackmod}} }}}}<!--
 +
   -->{{#vardefine:thestress | <!--
 +
    -->{{#if:{{{ {{#var: trackname}}|}}}|{{{ {{#var: trackname}} }}}|{{#var:defstress}}//0}}<!--
 +
  -->}}<!--
 
   -->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!--
 
   -->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!--
 
   -->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!--
 
   -->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!--
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{{!}} class="shaded" {{!}} {{#var: trackname}}  
 
{{!}} class="shaded" {{!}} {{#var: trackname}}  
 
{{!}} <!--
 
{{!}} <!--
 
 
   -->{{#if:{{#var: trackname}} |<!--
 
   -->{{#if:{{#var: trackname}} |<!--
 
     --><table class="fate stressbox"><!--
 
     --><table class="fate stressbox"><!--
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   -->}}<!--
 
   -->}}<!--
  
--><nowiki />
+
  --><nowiki />
 
{{!}} class="label" {{!}} {{#var: severity}}  
 
{{!}} class="label" {{!}} {{#var: severity}}  
 
{{!}} <!--
 
{{!}} <!--
 
 
   -->{{#if:{{#var: severity}} |<!--
 
   -->{{#if:{{#var: severity}} |<!--
 
     -->{{#vardefine: conidx | 0 }}<!--
 
     -->{{#vardefine: conidx | 0 }}<!--

Revision as of 22:06, 11 February 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
{{{campaign}}} ({{{player}}})
Aspects
Skills types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}