From GamingWiki
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-->{{#while: | <!-- stress tracks and consequence types | -->{{#while: | <!-- stress tracks and consequence types | ||
-->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks|health//endurance::composure//resolve}}} |::| {{#var:scidx}} }} }}<!-- | -->{{#vardefineecho: thetrack | {{#explode: {{{stresstracks|health//endurance::composure//resolve}}} |::| {{#var:scidx}} }} }}<!-- | ||
− | |||
--><!-- consequence types | --><!-- consequence types | ||
-->{{#vardefineecho: severity | {{#explode: {{{consequencetypes|mild moderate severe}}} | | {{#var:scidx}} }} }}<!-- | -->{{#vardefineecho: severity | {{#explode: {{{consequencetypes|mild moderate severe}}} | | {{#var:scidx}} }} }}<!-- |
Revision as of 04:07, 12 February 2011
[create]
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Template documentation Editors can experiment in this template's sandbox (edit) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
{{{charactername}}} [[{{{campaign}}}]] ([[{{{player}}}]])
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Aspects | ||||||||
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Skills | types: combat, track | |||||||
Stunts | ||||||||
FP | 5 | Refresh | 5 | |||||
Stress Tracks | Consequences | |||||||
health (endurance / 0) | mild | |||||||
composure (resolve / 0) | moderate | |||||||
( / 0) | severe |
{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}