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m (moved Template:Character Sheet/FATE to Template:Character sheet/FATE: Want consistent capitalization.)
Line 2: Line 2:
 
{| class="infobox floatright"
 
{| class="infobox floatright"
 
! colspan="4" | {{{charactername}}} <!--
 
! colspan="4" | {{{charactername}}} <!--
-->{{#if: {{{campaign<includeonly>|</includeonly>}}}{{{player<includeonly>|</includeonly>}}}|<div class="infobox diaspora campaign"><!--
+
-->{{#if: {{{campaign<includeonly>|</includeonly>}}}{{{player<includeonly>|</includeonly>}}}|<div class="campaign"><!--
 
   --> {{#if: {{{campaign<includeonly>|</includeonly>}}}| [[{{{campaign}}}]] <includeonly>[[Category: {{{campaign}}}]]</includeonly>}} <!--
 
   --> {{#if: {{{campaign<includeonly>|</includeonly>}}}| [[{{{campaign}}}]] <includeonly>[[Category: {{{campaign}}}]]</includeonly>}} <!--
 
   --> {{#if: {{{player<includeonly>|</includeonly>}}}|<!--
 
   --> {{#if: {{{player<includeonly>|</includeonly>}}}|<!--
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Sections at the top of the sheet, such as High Concept and Trouble, in DFRPG.  
 
Sections at the top of the sheet, such as High Concept and Trouble, in DFRPG.  
  
 +
-->{{#hashdefine: topsectionhash }}<!--
 +
-->{{#forargs: topheader | key | value | <!--
 +
  -->{{#rmatch: {{#var:key}} | /\d+/ | <!--
 +
      -->{{#hashdefine: singlesection | {{#hashvalue: topsectionhash | {{#var:key}} }} }}<!--
 +
      -->{{#hashinclude: singlesection | header | {{#var:value}} }}<!--
 +
      -->{{#hashinclude: topsectionhash | {{#var:key}} | {{#hashprint: singlesection | , | %%%% | @@@@ | %%%%;@@@@ }} }}<!--
 +
  -->}}<!--
 +
-->}}<!--
 +
--><nowiki />
 +
| colspan = "4" | topsectionhash: {{#hashprint: topsectionhash | , | %%%% | @@@@ | ''' %%%% ''' : '' @@@@ '' }}
 +
|- <!--
 
-->{{#vardefine: topsectnum | 1}}<!--
 
-->{{#vardefine: topsectnum | 1}}<!--
 
-->{{#while: | <!-- want one of the following to be nonempty:
 
-->{{#while: | <!-- want one of the following to be nonempty:

Revision as of 15:27, 28 February 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
topsectionhash:
Aspects
Skills types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}