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-->{{#hashdefine: topsectionhash }}<!--
 
-->{{#hashdefine: topsectionhash }}<!--
 
-->{{#forargs: top | keynum | value | <!--
 
-->{{#forargs: top | keynum | value | <!--
   -->{{#vardefine: key | {{#rmatch: {{#var:keynum}} | (header{{!}}label{{!}}data)(\d+) | $1 }}<!--
+
   -->{{#vardefine: key | {{#rmatch: {{#var:keynum}} | (header{{!}}label{{!}}data)(\d+) | $1 }}}}<!--
   -->{{#vardefine: num | {{#rmatch: {{#var:keynum}} | (header{{!}}label{{!}}data)(\d+) | $2 }}<!--
+
   -->{{#vardefine: num | {{#rmatch: {{#var:keynum}} | (header{{!}}label{{!}}data)(\d+) | $2 }}}}<!--
 
   --><nowiki />
 
   --><nowiki />
 
{{!}} rmatch:  {{!}}{{!}} colspan = "3" {{!}} <!--
 
{{!}} rmatch:  {{!}}{{!}} colspan = "3" {{!}} <!--

Revision as of 17:05, 28 February 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
topsectionhash:
Aspects
Skills types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}