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Line 77: Line 77:
  
 
-->{{#hashdefine: stuntshash | {{{stunts|}}} | ;; | /\/\// }}<!--
 
-->{{#hashdefine: stuntshash | {{{stunts|}}} | ;; | /\/\// }}<!--
-->{{#hashprintstuntshash || %%%% | @@@@ | <!--
+
-->{{#arraydefine: stuntsary | {{{stunts|}}} | ;; }}<!--
 +
-->{{#arrayprintstuntsary || @@@@ | <!--
 
   -->{{#arraydefine: thestuntarray | @@@@ | /\/\// }}<!--
 
   -->{{#arraydefine: thestuntarray | @@@@ | /\/\// }}<!--
   -->{{#vardefine: stuntmod | {{#arrayindex:thestuntarray|0|}} }}<!--
+
   -->{{#vardefine: stuntname | {{#arrayindex:thestuntarray|0|}} }}<!--
   -->{{#vardefine: stuntdesc| {{#arrayindex:thestuntarray|1|}} }}<!--
+
  -->{{#vardefine: stuntcost | {{#arrayindex:thestuntarray|1|}} }}<!--
 +
   -->{{#vardefine: stuntdesc | {{#arrayindex:thestuntarray|2|}} }}<!--
 
   -->{{Character sheet/section <!--
 
   -->{{Character sheet/section <!--
 
   -->| label1  = @@@@ <!--
 
   -->| label1  = @@@@ <!--
   -->| data1  = %%%% <!--
+
   -->| data1  = {{#var:stuntname}} <!--
   -->| rdata1  = {{#if:{{#var:stuntmod}}<!--
+
   -->| rdata1  = {{#if:{{#var:stuntcost}}<!--
       -->|{{#rmatch: {{#var: stuntmod}} |^\s*([-+]?\d+)\s*$| [\1] | ({{#var: stuntmod}}) }}<!--
+
       -->|{{#rmatch: {{#var: stuntcost}} |^\s*([-+]?\d+)\s*$| [\1] | (\0) }}<!--
 
       -->|M_NUL}}<!--
 
       -->|M_NUL}}<!--
 
   -->{{#if:{{#var:stuntdesc}}| {{!}} label2 = M_NUL {{!}} data2  = ''{{#var:stuntdesc}}'' }}<!--
 
   -->{{#if:{{#var:stuntdesc}}| {{!}} label2 = M_NUL {{!}} data2  = ''{{#var:stuntdesc}}'' }}<!--
Line 91: Line 93:
 
   -->{{#arrayreset: thestuntarray }}<!--
 
   -->{{#arrayreset: thestuntarray }}<!--
 
-->}}<!--
 
-->}}<!--
 +
-->{{#arrayreset: stuntsary }}<!--
 
-->{{#hashreset: stuntshash }}<!--
 
-->{{#hashreset: stuntshash }}<!--
  

Revision as of 01:45, 1 March 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills skill types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}