From GamingWiki
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-->{{#hashdefine: stuntshash | {{{stunts|}}} | ;; | /\/\// }}<!-- | -->{{#hashdefine: stuntshash | {{{stunts|}}} | ;; | /\/\// }}<!-- | ||
− | -->{{# | + | -->{{#arraydefine: stuntsary | {{{stunts|}}} | ;; }}<!-- |
+ | -->{{#arrayprint: stuntsary || @@@@ | <!-- | ||
-->{{#arraydefine: thestuntarray | @@@@ | /\/\// }}<!-- | -->{{#arraydefine: thestuntarray | @@@@ | /\/\// }}<!-- | ||
− | -->{{#vardefine: | + | -->{{#vardefine: stuntname | {{#arrayindex:thestuntarray|0|}} }}<!-- |
− | -->{{#vardefine: stuntdesc| {{#arrayindex:thestuntarray| | + | -->{{#vardefine: stuntcost | {{#arrayindex:thestuntarray|1|}} }}<!-- |
+ | -->{{#vardefine: stuntdesc | {{#arrayindex:thestuntarray|2|}} }}<!-- | ||
-->{{Character sheet/section <!-- | -->{{Character sheet/section <!-- | ||
-->| label1 = @@@@ <!-- | -->| label1 = @@@@ <!-- | ||
− | -->| data1 = | + | -->| data1 = {{#var:stuntname}} <!-- |
− | -->| rdata1 = {{#if:{{#var: | + | -->| rdata1 = {{#if:{{#var:stuntcost}}<!-- |
− | -->|{{#rmatch: {{#var: | + | -->|{{#rmatch: {{#var: stuntcost}} |^\s*([-+]?\d+)\s*$| [\1] | (\0) }}<!-- |
-->|M_NUL}}<!-- | -->|M_NUL}}<!-- | ||
-->{{#if:{{#var:stuntdesc}}| {{!}} label2 = M_NUL {{!}} data2 = ''{{#var:stuntdesc}}'' }}<!-- | -->{{#if:{{#var:stuntdesc}}| {{!}} label2 = M_NUL {{!}} data2 = ''{{#var:stuntdesc}}'' }}<!-- | ||
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-->{{#arrayreset: thestuntarray }}<!-- | -->{{#arrayreset: thestuntarray }}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
+ | -->{{#arrayreset: stuntsary }}<!-- | ||
-->{{#hashreset: stuntshash }}<!-- | -->{{#hashreset: stuntshash }}<!-- | ||
Revision as of 01:45, 1 March 2011
[create]
Error creating thumbnail: File missing
Template documentation Editors can experiment in this template's sandbox (edit) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
{{{charactername}}} [[{{{campaign}}}]] ([[{{{player}}}]])
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Aspects | ||||||||
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Skills | skill types: combat, track | |||||||
Stunts | ||||||||
FP | 5 | Refresh | 5 | |||||
Stress Tracks | Consequences | |||||||
health | mild | |||||||
composure | moderate | |||||||
severe | ||||||||
{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}