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-->{{#vardefine: fp            | {{#if:{{{fp|}}}|{{{fp}}}|{{#var:refresh}} }} }}<!--
 
-->{{#vardefine: fp            | {{#if:{{{fp|}}}|{{{fp}}}|{{#var:refresh}} }} }}<!--
 
     -->{{Character sheet/section | columns = {{#var:cols}} <!--
 
     -->{{Character sheet/section | columns = {{#var:cols}} <!--
         -->| label1 = FP <!--
+
         -->| llabel1 = FP <!--
         -->| data1   = {{#var: fp}} <!--
+
         -->| ldata1   = {{#var: fp}} <!--
         -->| rlabel1 = Refresh <!--
+
         -->| label1 = Refresh <!--
         -->| rdata1 = {{#var: refresh}} <!--
+
         -->| data1 = {{#var: refresh}} <!--
 
     -->}}<!--
 
     -->}}<!--
--><!--<nowiki />
 
|-
 
| class="shaded" | FP      || {{#var:fp}}
 
| class="shaded" | Refresh || {{#var:refresh}}
 
--><!--
 
  
 
Stress tracks
 
Stress tracks

Revision as of 03:22, 16 March 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills skill types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}