From GamingWiki
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-->{{#vardefine: fp | {{#if:{{{fp|}}}|{{{fp}}}|{{#var:refresh}} }} }}<!-- | -->{{#vardefine: fp | {{#if:{{{fp|}}}|{{{fp}}}|{{#var:refresh}} }} }}<!-- | ||
-->{{Character sheet/section | columns = {{#var:cols}} <!-- | -->{{Character sheet/section | columns = {{#var:cols}} <!-- | ||
− | -->| | + | -->| llabel1 = FP <!-- |
− | -->| | + | -->| ldata1 = {{#var: fp}} <!-- |
− | -->| | + | -->| label1 = Refresh <!-- |
− | -->| | + | -->| data1 = {{#var: refresh}} <!-- |
-->}}<!-- | -->}}<!-- | ||
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Stress tracks | Stress tracks |
Revision as of 03:22, 16 March 2011
[create]
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Template documentation Editors can experiment in this template's sandbox (edit) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
{{{charactername}}} [[{{{campaign}}}]] ([[{{{player}}}]])
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Aspects | ||||||||||
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Skills | skill types: combat, track | |||||||||
Stunts | ||||||||||
FP | 5 | Refresh | 5 | |||||||
Stress Tracks | Consequences | |||||||||
health | mild | |||||||||
composure | moderate | |||||||||
severe | ||||||||||
{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}