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Draw a section in a character sheet for skills. This template is unforgiving:
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{{Documentation}}
all of its parameters are required (but may be empty).
 
  
 
{| class="infobox"
 
{| class="infobox"
 
<onlyinclude><!--
 
<onlyinclude><!--
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 +
-->{{#vardefine: defaultskillclass | skill }}<!--
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-->{{#vardefine: defaultskillranks | Average (+1) :: Decent (+2) :: Good (+3) :: Great (+4) :: Superb (+5) }}<!--
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-->{{#vardefine: defaultskilltypes | combat track }}<!--
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-->{{#vardefine: defaultskillmarks | }}<!--
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  Parse a list of skills and their attributes
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-->{{#if: {{{skilllist|}}} |<!--
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  -->{{#hashdefine:  skilllisthash }}<!--
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  -->{{#arraydefine: skillgroupsarray | {{{skilllist}}} | ;; }}<!--
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  -->{{#arrayprint:  skillgroupsarray | | $skilllistline$ | <!--
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      -->{{#arraydefine: skillgrouparray | $skilllistline$ | :: }}<!--
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      -->{{#vardefine:  skillgroupname  | {{#arrayindex: skillgrouparray | 0}} }}<!--
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      -->{{#arrayslice:  skillgrouparray | skillgrouparray | 1 }}<!--
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      -->{{#arrayprint:  skillgrouparray | | $skillstring$ | <!--
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        -->{{#vardefine: skillname | {{#explode: $skillstring$ | // | 0 }} }}<!--
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        -->{{#vardefine: skillattr | {{#explode: $skillstring$ | // | 1 }} }}<!--
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        -->{{#hashinclude: skilllisthash | {{#var:skillname}} = 0 }}<!--
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        -->{{#hashinclude:  skillhash-{{#var:skillname}}
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            | group = {{#var:skillgroupname}}
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            | attributes = {{#var:skillgroupattr}}
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            }}<!--
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      -->}}<!--
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  -->}}<!--
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-->}}<!--
  
 
-->{{#vardefine: cols | {{{columns|6}}} }}<!--
 
-->{{#vardefine: cols | {{{columns|6}}} }}<!--
  
 
   Define the types of skills available. These each have their own class, too.
 
   Define the types of skills available. These each have their own class, too.
-->{{#vardefine:  skillClass    | {{{skillclass}}} }}<!--
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-->{{#vardefine:  skillClass    | {{{skillclass |{{#var:defaultskillclass}} }}} }}<!--
-->{{#arraydefine: skilltypearray | {{{skilltypes}}} | /\s+/ }}<!--
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-->{{#arraydefine: skilltypearray | {{{skilltypes |{{#var:defaultskilltypes}} }}} | /\s+/ }}<!--
 
-->{{#arraytohash: classhash      | skilltypearray | skilltypearray }}<!--
 
-->{{#arraytohash: classhash      | skilltypearray | skilltypearray }}<!--
  
 
   We may have custom skill ranks.
 
   We may have custom skill ranks.
-->{{#arraydefine: skilllevelarray | {{{skillranks}}} | :: }}<!--
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-->{{#arraydefine: skilllevelarray | {{{skillranks |{{#var:defaultskillranks}} }}} | :: }}<!--
 
-->{{#arraymerge: skilllevelsreverse | skilllevelarray }}<!--
 
-->{{#arraymerge: skilllevelsreverse | skilllevelarray }}<!--
 
-->{{#arraysort:  skilllevelsreverse | reverse }}<!--
 
-->{{#arraysort:  skilllevelsreverse | reverse }}<!--
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   There are various skill markers that may be defined -- these go into a hash.
 
   There are various skill markers that may be defined -- these go into a hash.
-->{{#hashdefine: skillmarkerhash | {{{skillmarkers}}} | :: | /\/\// }}<!--
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-->{{#hashdefine: skillmarkerhash | {{{skillmarkers|{{#var:defaultskillmarks}} }}} | :: | /\/\// }}<!--
  
 
   Use a hash to store and then print the skills
 
   Use a hash to store and then print the skills
 
-->{{#hashdefine: skillhash}}<!--
 
-->{{#hashdefine: skillhash}}<!--
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  Keep track of how many skill slots have been used
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-->{{#vardefine: skillsused | 0}}<!--
  
 
   We either have a long section of skills, or one entry per level.
 
   We either have a long section of skills, or one entry per level.
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   -->{{#arrayslice:  skillsbylevel | skillsbylevel | 0 }}<!--
 
   -->{{#arrayslice:  skillsbylevel | skillsbylevel | 0 }}<!--
 
   -->{{#arraytohash: skillhash    | skillsbylevel | skilllevelsreverse }}<!--
 
   -->{{#arraytohash: skillhash    | skillsbylevel | skilllevelsreverse }}<!--
   -->{{#arrayreset: skillsbylevel}}<!--
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   -->{{#arrayreset: skillsbylevel}}<!--
 
-->|<!--
 
-->|<!--
 
   No single skills section. We look for multiple sections: 'skills1', 'skills2', etc.
 
   No single skills section. We look for multiple sections: 'skills1', 'skills2', etc.
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-->}}<!-- end if
 
-->}}<!-- end if
  
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  Get the keys of our skill hash:
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-->{{#hashtoarray:|skillhash|skillhashkeys}}<!--
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-->{{#arraysort:skillhashkeys|desc}}<!--
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-->{{#arraydefine: skillpartkeys | name, marker}}<!--
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  Print the section header
 
-->
 
-->
 
{{Character sheet/section  
 
{{Character sheet/section  
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}}<!-- end section  
 
}}<!-- end section  
  
   Get the keys of our skill hash:
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   Print the skill listings
-->{{#hashtoarray:|skillhash|skillhashkeys}}<!--
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-->{{#hashprint: skillhash || $skillrank$ | $skline$ | <!--
-->{{#arraysort:skillhashkeys|desc}}<!--
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   -->{{#arraydefine: skilllineary | $skline$ | ; }}<!--
 
 
-->{{#arraydefine: skillpartkeys | name, marker}}<!--
 
-->{{#hashprint: skillhash || $key$ | $skline$ | <!--
 
   -->{{#arraydefine: skilllineary | $skline$ | :: }}<!--
 
 
   -->{{#if: $skline$ |<!--
 
   -->{{#if: $skline$ |<!--
 
       -->{{Character sheet/section<!--
 
       -->{{Character sheet/section<!--
 
       -->| labelclass1 = label <!--
 
       -->| labelclass1 = label <!--
 
       -->| dataclass1  = {{#var: skillClass }} <!--
 
       -->| dataclass1  = {{#var: skillClass }} <!--
       -->| label1 = {{#arrayindex: skilllevelarray | {{#expr: $key$ -1}} }}<!--
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       -->| label1 = {{#arrayindex: skilllevelarray | {{#expr: $skillrank$ -1}} }}<!--
 
       -->| data1  = <!--
 
       -->| data1  = <!--
 
         -->{{#arrayprint: skilllineary | ,&nbsp; | $theskill$ | <!--
 
         -->{{#arrayprint: skilllineary | ,&nbsp; | $theskill$ | <!--
 
             -->{{#arraydefine: theskillarray | $theskill$ | /\/\// }}<!--
 
             -->{{#arraydefine: theskillarray | $theskill$ | /\/\// }}<!--
 
             -->{{#arraytohash: theskillhash | theskillarray | skillpartkeys }}<!--
 
             -->{{#arraytohash: theskillhash | theskillarray | skillpartkeys }}<!--
             -->{{#vardefine: theskilltag | {{lc:{{#replace:{{#hashvalue: theskillhash | name}}||-}}}}}}<!--
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            -->{{#vardefine: theskillname | {{#hashvalue: theskillhash | name}} }}<!--
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             -->{{#vardefine: theskilltag | {{lc:{{#replace:{{#var: theskillname}}||-}}}}}}<!--
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             --><span class="{{#var:skillClass}} skill-{{#var:theskilltag}}"><!--
 
             --><span class="{{#var:skillClass}} skill-{{#var:theskilltag}}"><!--
             -->{{#hashvalue: theskillhash | name | _____ }}<!--
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             -->{{#var: theskillname }}<!--
 
             --></span> <!--
 
             --></span> <!--
 
             -->{{#hashvalue: skillmarkerhash | {{#hashvalue: theskillhash | marker}} }}<!--
 
             -->{{#hashvalue: skillmarkerhash | {{#hashvalue: theskillhash | marker}} }}<!--
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              Add SMW properties
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            -->{{#if:{{#var:theskillname}}|<!--
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              -->{{#set:
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                  | has skill = {{lc:{{#var:theskillname}}}} ; $skillrank$
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                  }}<!--
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            -->}}<!--
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              Increment skill slot counter
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            -->{{#vardefine: skillsused | {{#expr: {{#var:skillsused|0}} + $skillrank$}} }}<!--
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             -->{{#arrayreset: theskillarray}}<!--
 
             -->{{#arrayreset: theskillarray}}<!--
 
             -->{{#hashreset: theskillhash}}<!--
 
             -->{{#hashreset: theskillhash}}<!--
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--><!--|skilllevelsreverse}}--><!-- end hashprint
 
--><!--|skilllevelsreverse}}--><!-- end hashprint
 
-->|skillhashkeys}}<!-- end hashprint
 
-->|skillhashkeys}}<!-- end hashprint
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  Print the section footer, if required
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-->{{#if: {{#vardefineecho:skillsallowed|{{{defaultskillpoints|}}}}}|
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{{Character sheet/section
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| columns  = {{#var:cols}}
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| llabel1  = Points used  | ldata1    = {{#var:skillsused}}
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| label1    = remaining    | data1    = {{#expr: {{#var:skillsallowed}} - {{#var:skillsused}} }}
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| rlabel1  = total        | rdata1    = {{#var:skillsallowed}}
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}}<!-- end section
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-->}}<!-- end if
  
 
-->{{#hashreset: skillhash | skillmarkerhash | classhash }}<!--
 
-->{{#hashreset: skillhash | skillmarkerhash | classhash }}<!--

Latest revision as of 17:42, 3 February 2016

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Template documentation
Skills