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{{Stunt | {{Stunt | ||
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|blurb= | |blurb= | ||
− | |description='''Arcane Senses.''' | + | |description='''Arcane Senses.''' Even with your third eye closed you have heightened arcane senses. You may use Lore as if it were an arcane Investigation skill as well as an arcane Alertness skill. You also gain +1 to Lore when using it in this fashion. |
− | Even with your third eye closed you have heightened arcane senses. You may use Lore as if it were an arcane Investigation skill as well as an arcane Alertness skill. You also gain +1 to Lore when using it in this fashion. | ||
− | '''Wizard's Touch.''' | + | '''Wizard's Touch.''' As another aspect of your arcane senses, when you touch another being who has some magic potential, the GM may ask you to roll Lore to catch just a hint of a "spark"—indicating their nature as something other than mundanely mortal. Even on a failed roll, you might experience some sort of sense that something is "off," without being able to pin it down. |
− | As another aspect of your arcane senses, when you touch another being who has some magic potential, the GM may ask you to roll Lore to catch just a hint of a "spark"—indicating their nature as something other than mundanely mortal. Even on a failed roll, you might experience some sort of sense that something is "off," without being able to pin it down. | ||
− | '''Opening the Third Eye.''' | + | '''Opening the Third Eye.''' You may use the Sight to fully open your third eye, with all of the risks and rewards that come with it. See page YS223 for details on how the Sight works. |
− | You may use the Sight to fully open your third eye, with all of the risks and rewards that come with it. See page YS223 for details on how the Sight works. | ||
|supernatural=Yes | |supernatural=Yes | ||
+ | | override = Yes | ||
}} | }} |
Latest revision as of 19:12, 19 December 2011
Refresh adjustment | Refresh adjustment::-1 |
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Prerequisites | none |
Conflicts with: | none |
Blurb | Blurb:: |
Description | [[Description::Arcane Senses. Even with your third eye closed you have heightened arcane senses. You may use Lore as if it were an arcane Investigation skill as well as an arcane Alertness skill. You also gain +1 to Lore when using it in this fashion.
Wizard's Touch. As another aspect of your arcane senses, when you touch another being who has some magic potential, the GM may ask you to roll Lore to catch just a hint of a "spark"—indicating their nature as something other than mundanely mortal. Even on a failed roll, you might experience some sort of sense that something is "off," without being able to pin it down. Opening the Third Eye. You may use the Sight to fully open your third eye, with all of the risks and rewards that come with it. See page YS223 for details on how the Sight works.]] |
Supernatural | Is supernatural::Yes |
Subtypes | none |
Cost override allowed | Allows cost override::Yes |
Characters with this stunt | {{#ask:Has stunt::The Sight|format=list}} |