From GamingWiki
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-->{{#vardefine: stuntbecause | {{#switch: {{#var: stunttype}} <!-- | -->{{#vardefine: stuntbecause | {{#switch: {{#var: stunttype}} <!-- | ||
-->| equipment =<!-- | -->| equipment =<!-- | ||
− | --> | + | -->have {{{equipment|Error: equipment stunt must include equipment name}}} <!-- |
− | + | --> in/on my {{{equipment location|Error: equipment stunt must include equipment location}}}<!-- | |
-->|{{{because|Error: stunt must include "because" parameter}}}<!-- | -->|{{{because|Error: stunt must include "because" parameter}}}<!-- | ||
-->}} }}<!-- | -->}} }}<!-- | ||
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-->I get +2 when I <!-- | -->I get +2 when I <!-- | ||
-->{{{approach|Error: action-approach stunt must include approach name}}} <!-- | -->{{{approach|Error: action-approach stunt must include approach name}}} <!-- | ||
− | -->{{{action|Error: action-approach stunt must include action name}}}<!-- | + | -->{{{action|Error: action-approach stunt must include action name}}} <!-- |
− | -->{{#ifeq: {{#var: stunttype}}|equipment| | + | -->{{#ifeq: {{#var: stunttype}}|equipment|<!-- |
− | dealing | + | -->{{#switch: {{{action}}}<!-- |
+ | -->|attack=<!-- | ||
+ | --> dealing {{{attack type|Error: equipment stunt must include attack type}}} damage.<!-- | ||
+ | -->|defend=<!-- | ||
+ | --> versus {{{attack type|Error: equipment stunt must include attack type}}} damage.<!-- | ||
+ | -->|<!-- | ||
+ | -->}}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
+ | --> when {{#var: stuntcond}}.<!-- | ||
-->| per-session =<!-- | -->| per-session =<!-- | ||
-->once per session I can {{{effect|Error: per-session stunt must include effect}}}<!-- | -->once per session I can {{{effect|Error: per-session stunt must include effect}}}<!-- | ||
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-->}} }}<!-- | -->}} }}<!-- | ||
− | |||
− | |||
− | |||
-->{{Character sheet/section | columns = {{{columns|6}}} <!-- | -->{{Character sheet/section | columns = {{{columns|6}}} <!-- | ||
-->| label1 = M_NUL <!-- | -->| label1 = M_NUL <!-- | ||
-->| data1 = [[{{#var:stuntname}}]]<!-- | -->| data1 = [[{{#var:stuntname}}]]<!-- | ||
-->| label2 = M_NUL <!-- | -->| label2 = M_NUL <!-- | ||
− | -->| data2 = ''Because {{#var:stuntbecause}}, {{#var:stunteffect}}''<!-- | + | -->| data2 = ''Because I {{#var:stuntbecause}}, {{#var:stunteffect}}''<!-- |
-->| dataclass2 = stunt-description <!-- | -->| dataclass2 = stunt-description <!-- | ||
-->}}<!-- | -->}}<!-- | ||
− | |||
− | |||
− | |||
− | |||
-->{{#set: has stunt = {{#var: stuntname}} }}<!-- | -->{{#set: has stunt = {{#var: stuntname}} }}<!-- |
Latest revision as of 20:36, 8 September 2014
Fields:
{{{name}}} {{{type}}} either "faction", "equipment" or "general". {{{format}}} either "approach-action" or "per-session". {{{condition}}}
if type = "equipment" then:
{{{equipment}}} {{{equipment location}}}
if type != "equipment" then:
{{{because}}}
if format = "approach-action" then:
{{{approach}}} {{{action}}}
if type = "equipment" and format = "approach-action" then:
{{{attack type}}}
if format = "per-session" then:
{{{effect}}}
Unnamed stunt | |||||
Because I Error: stunt must include "because" parameter, I get +2 when I Error: action-approach stunt must include approach name Error: action-approach stunt must include action name when Error: stunt must include condition. |