From GamingWiki
Jump to: navigation, search
(Created page with "{{Stunt page | title = Military-grade | stunt type = Diaspora stunts | description = Apply to one Skill. Military-grade (MG for short) provides a qualitative difference...")
 
m
Line 4: Line 4:
 
| description  = Apply to one Skill. Military-grade (MG for short) provides a qualitative difference to its Skill: it allows you to make rolls in circumstances where you would not be able to otherwise. For weapons and armour, the character can now use and have access to non-civilian weapons. For space Skills, the effect varies by system; see Space Combat.
 
| description  = Apply to one Skill. Military-grade (MG for short) provides a qualitative difference to its Skill: it allows you to make rolls in circumstances where you would not be able to otherwise. For weapons and armour, the character can now use and have access to non-civilian weapons. For space Skills, the effect varies by system; see Space Combat.
 
For other Skills the player may have to invent the effect. The precise effects of a military-grade Stunt can vary from game to game and from character to character.
 
For other Skills the player may have to invent the effect. The precise effects of a military-grade Stunt can vary from game to game and from character to character.
 +
| effect  = Use chosen skill in specialized circumstances.
 
| used in      = Diaspora
 
| used in      = Diaspora
 
}}
 
}}

Revision as of 04:57, 17 February 2011

Refresh adjustment Refresh adjustment::
Prerequisites none
Conflicts with: none
Blurb Blurb::
Description [[Description::Apply to one Skill. Military-grade (MG for short) provides a qualitative difference to its Skill: it allows you to make rolls in circumstances where you would not be able to otherwise. For weapons and armour, the character can now use and have access to non-civilian weapons. For space Skills, the effect varies by system; see Space Combat.

For other Skills the player may have to invent the effect. The precise effects of a military-grade Stunt can vary from game to game and from character to character.]]

Supernatural Is supernatural::
Subtypes none
Cost override allowed Allows cost override::
Characters with this stunt {{#ask:Has stunt::Military-grade|format=list}}

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Military-grade" [URL="Military-grade"];
 { rank=same;

"Template:((#ask: Is relationship of::Military-grade

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Military-grade
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Military-grade

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Military-grade
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Military-grade" -> "Template:((#ask: Is relationship of::Military-grade

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Military-grade" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Military-grade

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Military-grade" [label="|sep="];"Template:))" -> "Military-grade" [label=""];
}

</graphviz>