From GamingWiki
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-->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | -->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | ||
-->{{#arraydefine: skilllineary | @@@@ | /::/ }}<!-- | -->{{#arraydefine: skilllineary | @@@@ | /::/ }}<!-- | ||
+ | -->{{#hashdefine: skilllinehash | @@@@ | :: | /\/\// }}<!-- | ||
-->{{Character sheet/section<!-- | -->{{Character sheet/section<!-- | ||
-->| label1 = %%%%<!-- | -->| label1 = %%%%<!-- | ||
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-->| label3 = parsed <!-- | -->| label3 = parsed <!-- | ||
-->| data3 = {{#arrayprint: skilllineary}} <!-- | -->| data3 = {{#arrayprint: skilllineary}} <!-- | ||
+ | -->| label4 = hashed <!-- | ||
+ | -->| data4 = {{#hashprint: skilllinehash | , | $hashkey$ | $hashval$ | $hashkey = $hashval$}} <!-- | ||
-->}}<!-- | -->}}<!-- | ||
-->{{Character sheet/section<!-- | -->{{Character sheet/section<!-- | ||
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-->}}<!-- | -->}}<!-- | ||
-->| dataclass1 = {{#var: skillClass }} <!-- | -->| dataclass1 = {{#var: skillClass }} <!-- | ||
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-->}}<!-- | -->}}<!-- | ||
-->{{#arrayreset: theskillarray}}<!-- | -->{{#arrayreset: theskillarray}}<!-- |
Revision as of 21:16, 28 February 2011
Draw a section in a character sheet for skills. This template is unforgiving: all of its parameters are required (but may be empty).
Skills | types: Template:(({skilltypesTemplate:))} |