From GamingWiki
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-->| data1 = <!-- | -->| data1 = <!-- | ||
-->{{#arrayprint: skilllineary | , | $theskill$ | <!-- | -->{{#arrayprint: skilllineary | , | $theskill$ | <!-- | ||
− | |||
-->{{#arraydefine: theskillarray | $theskill$ | /\/\// }}<!-- | -->{{#arraydefine: theskillarray | $theskill$ | /\/\// }}<!-- | ||
-->{{#arraytohash: theskillhash | theskillarray | skillhashkeys }}<!-- | -->{{#arraytohash: theskillhash | theskillarray | skillhashkeys }}<!-- |
Revision as of 21:32, 28 February 2011
Draw a section in a character sheet for skills. This template is unforgiving: all of its parameters are required (but may be empty).
Skills | types: Template:(({skilltypesTemplate:))} |