From GamingWiki
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-->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | -->{{#hashprint: skillhash || %%%% | @@@@ | <!-- | ||
-->{{#arraydefine: skilllineary | @@@@ | :: }}<!-- | -->{{#arraydefine: skilllineary | @@@@ | :: }}<!-- | ||
− | -->{{Character sheet/section<!-- | + | -->{{#if:@@@@|{{Character sheet/section<!-- |
-->| label1 = %%%%<!-- | -->| label1 = %%%%<!-- | ||
-->| data1 = <!-- | -->| data1 = <!-- | ||
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-->{{#arrayreset: theskillarray}}<!-- | -->{{#arrayreset: theskillarray}}<!-- | ||
-->{{#hashreset: theskillhash}}<!-- | -->{{#hashreset: theskillhash}}<!-- | ||
− | -->}}<!-- | + | -->}} }}<!-- |
-->| labelclass1 = label <!-- | -->| labelclass1 = label <!-- | ||
-->| dataclass1 = {{#var: skillClass }} <!-- | -->| dataclass1 = {{#var: skillClass }} <!-- |
Revision as of 16:07, 30 March 2011
Draw a section in a character sheet for skills. This template is unforgiving: all of its parameters are required (but may be empty).
Skills |