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== Characters == | == Characters == | ||
− | * [[R.O.B]] | + | * [[R.O.B]], formerly known as Andrew, the {{aspect|[[Sephii|nandroid]] artificer}} |
− | * [[Connor]], the {{aspect|silver-tongued con man}} who stole ROB's identity | + | * [[Connor]] a.k.a. Andrew, the {{aspect|silver-tongued con man}} who stole ROB's identity |
* [[Victor]], the {{aspect|[[Eridanus|eridani]] fugitive from injustice}} | * [[Victor]], the {{aspect|[[Eridanus|eridani]] fugitive from injustice}} | ||
* NAME TBA, his twin sister | * NAME TBA, his twin sister |
Revision as of 04:06, 28 January 2011
This game and its name are very much in progress.
Contents
Characters[edit]
- R.O.B, formerly known as Andrew, the nandroid artificer
- Connor a.k.a. Andrew, the silver-tongued con man who stole ROB's identity
- Victor, the eridani fugitive from injustice
- NAME TBA, his twin sister
Major NPCs[edit]
- Dante, the beleaguered pilot
Organizations[edit]
- People's Front of Eridanus, political activists with a violent bent
Locations[edit]
Star systems[edit]
- Deneb and its twin worlds
- Eridanus, the elemental trichotomy
- Sephii, the robot system
- Zash'ar, the system shattered by industry
Game details[edit]
This game is being played as Diaspora, with some modifications borrowed from Dresden Files and other places.
House rules[edit]
- Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.
- Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
- Systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.