From GamingWiki
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-->{{#vardefineecho: skillmod | {{#explode: {{#var: theskill}} |//| {{#var:smidx}} }} }}<!-- | -->{{#vardefineecho: skillmod | {{#explode: {{#var: theskill}} |//| {{#var:smidx}} }} }}<!-- | ||
-->|<!-- | -->|<!-- | ||
| − | -->{{# | + | -->{{#vardefine: mKey | {{#replace: {{lc:{{#var: skillmod}}}} }} }}<!-- |
-->{{#if:{{#var: {{#var:mKey}}HTML }}|{{#var: {{#var:mKey}}HTML }}|({{#var:skillmod}})}}<!-- | -->{{#if:{{#var: {{#var:mKey}}HTML }}|{{#var: {{#var:mKey}}HTML }}|({{#var:skillmod}})}}<!-- | ||
-->{{#vardefine: smidx | {{#expr: {{#var: smidx}} + 1}} }}<!-- | -->{{#vardefine: smidx | {{#expr: {{#var: smidx}} + 1}} }}<!-- | ||
| Line 253: | Line 253: | ||
-->{{#vardefine:trackskil | {{#explode:{{#var: thetrack}}|//|1}} }}<!-- | -->{{#vardefine:trackskil | {{#explode:{{#var: thetrack}}|//|1}} }}<!-- | ||
-->{{#vardefine:trackmod | {{#expr: ceil({{#var: skillValue{{#var:trackskil}}}}+0 / 2)}} }}<!-- | -->{{#vardefine:trackmod | {{#expr: ceil({{#var: skillValue{{#var:trackskil}}}}+0 / 2)}} }}<!-- | ||
| − | -->{{#vardefine:thestress | {{{{{#var: trackname}}|{{#var: | + | -->{{#vardefine:defstress | {{#expr: {{#var:defaultstress}} + {{#var:trackmod}} }}}}<!-- |
| + | -->{{#vardefine:thestress | {{{{{#var: trackname}}|{{#var:defstress}}//0}}} }}<!-- | ||
-->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!-- | -->{{#vardefine:totstress | {{#explode:{{#var: thestress}}|//|0}} }}<!-- | ||
-->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!-- | -->{{#vardefine:curstress | {{#explode:{{#var: thestress}}|//|1}} }}<!-- | ||
Revision as of 22:44, 8 February 2011
[create]
Error creating thumbnail: File missing
Template documentation| Editors can experiment in this template's sandbox (edit) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |
| {{{charactername}}} {{{campaign}}} ({{{player}}})
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| Aspects | |||||||||||||||||||||||
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| Skills | types: combat, track | ||||||||||||||||||||||
| Stunts | |||||||||||||||||||||||
| FP | 5 | Refresh | 5 | ||||||||||||||||||||
| Stress Tracks | |||||||||||||||||||||||
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| Consequences | |||||||||||||||||||||||
| mild | |||||||||||||||||||||||
| moderate | |||||||||||||||||||||||
| severe | |||||||||||||||||||||||
{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}