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Line 68: Line 68:
 
| skills5      = {{{skills5|M_NUL}}}
 
| skills5      = {{{skills5|M_NUL}}}
 
}}<!--
 
}}<!--
 +
  
 
   STUNTS
 
   STUNTS
Line 86: Line 87:
 
       -->|{{#rmatch: {{#var: stuntmod}} |^\s*([-+]?\d+)\s*$| [\1] | ({{#var: stuntmod}}) }}<!--
 
       -->|{{#rmatch: {{#var: stuntmod}} |^\s*([-+]?\d+)\s*$| [\1] | ({{#var: stuntmod}}) }}<!--
 
       -->|M_NUL}}<!--
 
       -->|M_NUL}}<!--
      -->{{#if:{{#var:stuntdesc}}|<!--
+
  -->{{#if:{{#var:stuntdesc}}| {{!}} label2 = M_NUL {{!}} data2  = ''{{#var:stuntdesc}}'' }}<!--
        -->{{!}} label2 = M_NUL <!--
 
        -->{{!}} data2  = ''{{#var:stuntdesc}}'' <!--
 
      -->}}<!--
 
 
   -->}}<!--
 
   -->}}<!--
 
   -->{{#arrayreset: thestuntarray }}<!--
 
   -->{{#arrayreset: thestuntarray }}<!--
Line 95: Line 93:
 
-->{{#hashreset: stuntshash }}<!--
 
-->{{#hashreset: stuntshash }}<!--
  
-->
 
|- <!--
 
-->{{#vardefine: stidx | 1 }}<!--
 
-->{{#while: | <!-- loop over 'stunts' array
 
  -->{{#vardefineecho: thestunt | {{#explode:{{{stunts|}}}|;;| {{#var: stidx}} }} }}<!--
 
-->|<!--
 
  -->{{#vardefine: stidx | {{#expr: {{ #var: stidx }} + 1}} }}<!--
 
  -->{{#vardefine: stunttext |<!--
 
      -->{{#explode:{{#var: thestunt}}|//| 0 }}<!--
 
      If the stunt has a description we put it on a new line.
 
      -->{{#if:{{#vardefineecho: stuntdesc | {{#explode:{{#var: thestunt}}|//| 2 }} }} |<!--
 
        --><br />''{{#var:stuntdesc}}''<!--
 
      -->}}<!--
 
  -->}}<!--
 
  If there is some qualifier to the stunt, we do three columns for
 
  the stunt name and one for the qualifier. Otherwise, four for
 
  the stunt name.
 
  -->{{#if: {{#vardefineecho: stuntmod |{{#explode:{{#var: thestunt}}|//| 1 }} }}<!--
 
  -->|<!-- The stunt has a modifier
 
      --><nowiki/>
 
{{!}} colspan="3" {{!}} {{#var: stunttext}} <!--
 
      -->
 
{{!}} {{#rmatch: {{#var: stuntmod}} |^\s*(\-?\d+)\s*$| [\1] | ({{#var: stuntmod}}) }}<!--
 
  -->|<!-- The stunt has no modifier
 
      --><nowiki/>
 
{{!}} colspan="4" {{!}} {{#var: stunttext}} <!--
 
  -->}}<!-- End stunt modifier detection --><nowiki />
 
{{!}}- <!--
 
-->}}<!-- end while stunts
 
  
 
Extra sections
 
Extra sections

Revision as of 01:21, 1 March 2011

[create]
Error creating thumbnail: File missing
Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills skill types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}