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* Command Interest Group: led by '''Jason Venture'''. Provide primary direction to the activities of the Cooperative. | * Command Interest Group: led by '''Jason Venture'''. Provide primary direction to the activities of the Cooperative. | ||
− | * Contact Interest Group: led by ''' | + | * Contact Interest Group: led by '''Gracious Filigree of the Twelfth Exalted Overlay'''. Provides capability and services for contact with intelligences (hominid and exo) that are encountered. |
* Security Interest Group: led by '''Surge of the Glacier'''. Provides protective and, if necessary, violent services on behalf of the Cooperative. | * Security Interest Group: led by '''Surge of the Glacier'''. Provides protective and, if necessary, violent services on behalf of the Cooperative. | ||
* Technical Interest Group: led by '''Gyaltsen Mazarine D'''. Provides engineering and maintanence for '''Earendil''' and its crew, including medical support. | * Technical Interest Group: led by '''Gyaltsen Mazarine D'''. Provides engineering and maintanence for '''Earendil''' and its crew, including medical support. |
Revision as of 19:48, 28 October 2016
SPACE FORCE INSTRUMENTALITY - Amber Security Status
Issuing Authority: SecSurvSubBur; ExpBurCom; Space Force Hub Winter Palace; Pecus Minor, Tormipidee Pansectorate
Full Conceptual Verification: cozy|*the color light green*|aperture|*sawtooth waveform tone at 475 hz*|z=sqrt(pi*34)^e|*smell of roasting peanuts*|stoicism|*pins and needles in lower extremity*|ready|757723
Issuance Index: 192.246
2-D low-band width summary layer; refer to full gestalt construct for complete details
Contents
- 1 COOPERATIVE 54
- 1.1 Summary of Cooperative
- 1.2 Crew Dossiers
- 1.2.1 EARENDIL (Derek)
- 1.2.2 JASON VENTURE (Kel)
- 1.2.3 URSULA (Kathryn)
- 1.2.4 SURGE OF THE GLACIER (Micah)
- 1.2.5 OCTAVIUS YUEH (Alex)
- 1.2.6 CHEMBU CONTINGENT
- 1.2.7 ALOSSAN URSOID CONTINGENT
- 1.2.8 OTHER CREW MEMBERS
- 1.2.8.1 BORGES (NPC)
- 1.2.8.2 CHENDON QUAIG (NPC)
- 1.2.8.3 ACTAPUS SONJAY, AKA "CHEF" (NPC)
- 1.2.8.4 MR GORDIUS AND SHIVE (NPCs)
- 1.2.8.5 RAAIM (NPC)
- 1.2.8.6 MAX VELOCITY (NPC)
- 1.2.8.7 SEAGATE SMYTHE (NPC)
- 1.2.8.8 BOONSRI KACHANSKY (NPC)
- 1.2.8.9 DOCTOR BARRI NARU (NPC)
- 1.2.8.10 HOVEEN ISMAGORE (NPC)
- 1.2.8.11 DONGMUL-WON (NPC)
- 1.2.8.12 GRACIOUS FILIGREE OF THE TWELFTH EXALTED OVERLAY (NPC)
COOPERATIVE 54[edit]
Summary of Cooperative[edit]
Cooperative 54 consists of a hybrid Chembu/Commonality deep-space exploration vessel Earendil and its crew of 25. This crew consists of...
- 5 Ursoid members from the Ursoid culture world Alosso, including Surge
- 4 Chembu scientist/engineers responsible for and evaluating the hybrid vessels systems
- 16 other crew members from a wide variety of backgrounds and genotypes (including Octavius Yueh, Jason Venture, and Ursula)
In addition to the crew itemized above, Cooperative 54 includes a semi-autonomous sub-fraction of the Planetary Intelligence referred to as "the Swamp", see below for details.
The Cooperative has several interest groups. These interest groups are not self-contained, a crew member is likely to be a member of several interest groups. Earendil is, of course, a member of all Interest Groups.
These are the standing interest groups.
- Command Interest Group: led by Jason Venture. Provide primary direction to the activities of the Cooperative.
- Contact Interest Group: led by Gracious Filigree of the Twelfth Exalted Overlay. Provides capability and services for contact with intelligences (hominid and exo) that are encountered.
- Security Interest Group: led by Surge of the Glacier. Provides protective and, if necessary, violent services on behalf of the Cooperative.
- Technical Interest Group: led by Gyaltsen Mazarine D. Provides engineering and maintanence for Earendil and its crew, including medical support.
- Scientific Interest Group: led by ???. Provides scientific services, particularly stellar and planetary survey services.
- Archaeological Interest Group: led by Octavius Yueh. Provides historical and archaeological services, particularly with respect to possible Predecessor sites.
There are also temporary interest groups, which form around specific problems or issues and then are disbanded when no longer needed. Here are the temporary interest groups of note.
- Autumn Tidal Flow Interest Group: led by ?????. This group is focused on locating the currently lost Chembu deep space bioship Autumn Tidal Flow.
Crew Dossiers[edit]
EARENDIL (Derek)[edit]
- Cutting Edge Joint Tech Exploration Vessel
- Hybrid Prototype
- Young and Naive
- Deceptively Agile for My Size
- Craves Diversity
JASON VENTURE (Kel)[edit]
- PATRIOTIC' Space Force Officer ON A MISSION TO EXPLORE THE FRONTIER
- Saved a Planet on the verge of extinction but broke the rules to save it by revealing his identity to them because he is a RISK TAKER
- Helped Surge pass his Assessment because he SEES THE BEST IN PEOPLE
- NATURAL LEADER because (I forget why)
URSULA (Kathryn)[edit]
- Cool headed combat medic
- Haunted Whispers From The Past
- Dispassionate
- Mindscape Enhanced Quick Thinking
- Eats Anything
- Newly Assertive Xenomorph Subculture (Ursoid, but not Alossan)
- Bull in a China Shop
SURGE OF THE GLACIER (Micah)[edit]
- Ursoid security chief and Loyal Protector of Commonality Ideals
- Surge is a (+1) ursoid xenomorph, with the bearing and dexterity of a man and the stature and features of a polar bear.
- Surge joined Space Force shortly after his homeworld, Alosso, entered Stage Three.
- While his family held on to some old traditions (like naming), he essentially grew up in the Commonality culture and has a clear sense that Humanity's Destiny is in the Stars.
- During aptitude testing, Surge's Affinity for Hierarchy and Large Size earned him a position in security, despite an incidence of acting like a Bear with a Sore Head after an injury.
- After being accepted into Space Force, he was outfitted with several upgrades and recieved some training with an energy mace to replace his traditional hammer.
- Surge's Empathy for Lost Colonies led him to accept a position with Cooperative 54, searching out other lost colonies. However, he is still acclimatizing to his new position and Unused to Off-World Service.
OCTAVIUS YUEH (Alex)[edit]
- Bold XenoArcheologist Getting his hands Dirty
- I Try To Be Careful but... Hey What's That?
- Humanity is Transcending
- Escaped to the Frontier
- Affinity for "Primitive" Cultures
- Learned to Think Outside the Commonality Box
- Redacted Librarian Rescued from Indexing Job By Octavius (extra)
CHEMBU CONTINGENT[edit]
These crew members are all Chembu, onboard SHIP as consultants and to help evaluate and maintain the radically new hybrid biological/technological components of SHIP. All of them are Melancholy from Separation from the Planetary Intelligence. They are clearly adapted for an aquatic existence, with mostly hairless, slightly blubbery flesh. There is an area on SHIP filled with an organic soup rich in life forms from Chembu, where they typically spend much of their leisure time; the other crew members call this the "Swamp", which the Chembu crew find quite funny for some reason.
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GYALTSEN MAZARINE D (NPC)[edit]
- GREAT Chembu engineer/genurgist, primary developer with Doctor Hesper Vide of the hybrid biological technology that makes up SHIP.
- Brilliance born of intimacy with the Planetary Intelligence, Difficult to Comprehend
JONGEY PRIMROSE X (NPC)[edit]
- GOOD Chembu engineer, assistant to Gyaltsen Mazarine D
- Dedicated to serving genius, Open and Honest
RABTEN SEPIA N (NPC)[edit]
- GOOD Chembu ecologist
- Searching for the next Planetary Intelligence, Brusk and Unforgiving
TSERING OLIVE C (NPC)[edit]
- GOOD Chembu genurgist
- "What are the boundaries of life?", Vivacious
THE "SWAMP"[edit]
- A Sliver of the Planetary Intelligence
ALOSSAN URSOID CONTINGENT[edit]
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These ursoids are all from Alosso, the same world that Surge of the Glacier is from. They were accepted into Space Force Instrumentality as a cohort, a kind of tribute from their world to the Commonality to fulfill what that world's society felt was a duty and responsibility for the benefits brought by contact.
JUMP OF THE SEVEN-FISH (NPC)[edit]
- GOOD Ursoid Drone/Robotics Technician
- Heart as Big as Her Head, Fascinated with Synthetics
TASTY IS THE NECTAR (NPC)[edit]
- FAIR Ursoid security operative
- Occasionally Cruel Sense of Humour, Natural with a Null Rifle
LAST APPLE IN THE BARREL (NPC)[edit]
- GOOD Ursoid Weapons Technician
- "Call me 'Cute' and your dead", The Bigger the Bang the Better, Baby!
RAIN ON THE MOUNTAIN (NPC)[edit]
- GOOD Ursoid security operative
- Slow and Steady, And You Thought the OTHER Bears were Big
OTHER CREW MEMBERS[edit]
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BORGES (NPC)[edit]
- GREAT Eidolon Engineer, Mindscape Expert, and Linguist
- Manages the Mindscape instance on SHIP and handles Mindscape synchronization
- Redacted Library Eidolon Rescued by Octavius
CHENDON QUAIG (NPC)[edit]
- GOOD Resident Artist/Poet/Musician (this is a standard role on all Space Force vessels)
- Creates works of art based on the adventures of the Cooperative
- Brilliant in a world of brilliance, Eager to help out where least needed
ACTAPUS SONJAY, AKA "CHEF" (NPC)[edit]
- GREAT Nutritionist and Chef, responsible for the dietary needs of the crew
- Trusty Bottle of Cordius Death Pepper Sauce, Doctorate of Comparative Digestion
MR GORDIUS AND SHIVE (NPCs)[edit]
- A symbiotic pair of mated humanoids from the unique colony world of Shemjin. Mr Gordius is genurgically crafted to ride comfortably on the back of Shive, and while doing so the two are in direct nervous system contact with each other through nerve tendrils in Mr. Gordius fingers and special receptors on Shive's neck.
- They are members of both the Security Team and the Cosmology team. While together, upgrade them by one quality step.
- Only Fully Complete When Together
MR GORDIUS[edit]
- Mr Gordius is a small (less than a meter tall) humanoid that is mostly brain and sensory organs, although he can scuttle around pretty well.
- GOOD Cosmologist/Stellar Scientist
- That's "MR" Gordius to you, Too Clever for his own good
SHIVE[edit]
- Shive is a hulking blue reptillian humanoid, with strong defensive instincts.
- GOOD Security Operative
- Much Smarter than She looks, Highly Protective
RAAIM (NPC)[edit]
- Seemingly "normal" humanoid, but highly genurgically adapted for martial arts on a warrior-ethic culture world.
- GREAT close combat operative and instructor.
- Hyperfast and Hyperchill, Maximum Application of Non-Deadly Force
MAX VELOCITY (NPC)[edit]
- A mechanical synthetic in a vaguely humanoid shaped body, with an ever changing color scheme of racing stripes and an extra pair of arms.
- GREAT pilot and driver.
- "Going Fast is LITERALLY my name", Cocksure and Flamboyant
SEAGATE SMYTHE (NPC)[edit]
- GOOD Command/Tactical Officer with extensive combat experience in the Venu war.
- ArmForceInst Veteran, So Very Tired of Killing
BOONSRI KACHANSKY (NPC)[edit]
- GOOD contact/cultural specialist
- SCIForceInst liason, an expert in Contact procedures
- Never Tires of Novelty, Chip on Her Shoulder
DOCTOR BARRI NARU (NPC)[edit]
- GOOD medical doctor, genurgist, and party animal
- The Patient Comes First, The Drinking and the Sex Come a Close Second
HOVEEN ISMAGORE (NPC)[edit]
- GOOD Planetary scientist and cosmologist
- Never in the Foreground, Flashes of Brilliance
DONGMUL-WON (NPC)[edit]
- GOOD Cargo/Environment Specialist
- Responsible for ensuring the safety and proper stowage of all samples
- Ancient Battle-Bot Chassis, "I'm not an officer, I work for a living"
GRACIOUS FILIGREE OF THE TWELFTH EXALTED OVERLAY (NPC)[edit]
- GOOD cultural and meme analyst
- Comes from a culture world of great sophistication and social stratification
- Rarefied and Refined Tastes, Complete Understanding without Empathy