From GamingWiki
(→House rules) |
(→House rules) |
||
Line 35: | Line 35: | ||
* Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character. | * Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character. | ||
* Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts. | * Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts. | ||
− | * [[Terra Φ | + | * [[Terra Φ Skill list|Skill list]] is expanded from the Diaspora defaults to include Deceit, Empathy and Investigation. |
* [[utrpg:Diaspora/Variant slipknots|Variant slipknots]]: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots. | * [[utrpg:Diaspora/Variant slipknots|Variant slipknots]]: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots. | ||
Revision as of 02:44, 1 February 2011
This game and its name are very much in progress.
Contents
Characters[edit]
- R.O.B, formerly known as Andrew, the nandroid artificer (Slava)
- Connor a.k.a. Andrew, the silver-tongued con man who stole ROB's identity (Zack)
- Victor, the eridani fugitive from injustice (Dave)
- NAME TBA, his twin sister (Emily)
Players are encouraged to use the character sheet template to create their pages. The template page includes instructions and an example of implementation.
Major NPCs[edit]
- Dante, the beleaguered pilot
Organizations[edit]
- People's Front of Eridanus, political activists with a violent bent
Locations[edit]
Star systems[edit]
- Deneb and its twin worlds
- Eridanus, the elemental trichotomy
- Sephii, the robot system
- Zash'ar, the system shattered by industry
Game details[edit]
This game is being played as Diaspora, with some modifications borrowed from Dresden Files and other places.
House rules[edit]
- Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.
- Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
- Skill list is expanded from the Diaspora defaults to include Deceit, Empathy and Investigation.
- Variant slipknots: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.