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Revision as of 18:14, 12 May 2014
This campaign uses skill modes: collections of skills that streamline skill selection without sacrificing flexibility.
There is also the option of creating custom modes.
The default modes[edit]
Action | Banter | Intrigue |
---|---|---|
Athletics | Contacts | Burglary |
EVA | Deceive | Deceive |
Fight | Empathy | Investigate |
Physique | Provoke | Notice |
Shoot | Rapport | Stealth |
Negotiation | Space | Science |
Contacts | Engineering | (all sciences) |
Culture/Tech | EVA | |
Empathy | Gunnery | |
Rapport | Pilot | |
Resources | Systems |