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|-<!--
 
|-<!--
  
Sections at the top of the sheet, such as High Concept and Trouble, in DFRPG.  
+
Sections at the top of the sheet, such as High Concept and Trouble.  
  
 
-->{{#hashdefine: topsectionhash }}<!--
 
-->{{#hashdefine: topsectionhash }}<!--
Line 81: Line 81:
 
   -->{{{data{{#var: sectnum}}|}}}<!--
 
   -->{{{data{{#var: sectnum}}|}}}<!--
 
-->|<!--
 
-->|<!--
   -->{{#if:{{{header{{#var: sectnum}}|}}}|<!--
+
   -->{{#if:{{#vardefineecho:sectheader|{{{header{{#var: sectnum}}|}}}}}|<!--
    Draw a header
+
        Draw a header
     -->{{Character sheet/section | columns = {{#var:cols}} <!--
+
     -->{{Character sheet/section header |{{#var:sectheader}}g| columns = {{#var:cols}} }}<!--
        -->| header1 = {{{header{{#var: sectnum}}|}}} <!--
+
    --><!--{{Character sheet/section | columns = {{#var:cols}} --><!--
    -->}}<!--
+
        --><!--| header1 = {{{header{{#var: sectnum}}|}}} --><!--
    --><!-- <nowiki />
+
    --><!--}}--><!--
{{!}}-
 
{{!}} colspan="{{#var:cols}}" class="subhead" {{!}} {{{header{{#var: sectnum}}|}}} --><!--
 
 
   -->|<!-- if no header
 
   -->|<!-- if no header
 
     -->{{Character sheet/section | columns = {{#var:cols}} <!--
 
     -->{{Character sheet/section | columns = {{#var:cols}} <!--
         -->| label1 = {{{label{{#var: sectnum}}|}}} <!--
+
         -->| label1 = {{{label{{#var: sectnum}}|}}}h <!--
         -->| data1  = {{{data{{#var: sectnum}}|}}} <!--
+
         -->| data1  = {{{data{{#var: sectnum}}|}}}j <!--
 
     -->}}<!--
 
     -->}}<!--
    --><!-- <nowiki />
 
{{!}}-
 
{{!}} class="shaded" {{!}} {{{label{{#var: sectnum}}|}}}
 
{{!}} colspan="{{#var:contentcols}}"    {{!}} {{{data{{#var: sectnum}}|}}}
 
    --><!--
 
 
   -->}}<!-- end if
 
   -->}}<!-- end if
 
   -->{{#vardefine: sectnum | {{#expr: {{#var: sectnum}} + 1}} }}<!--
 
   -->{{#vardefine: sectnum | {{#expr: {{#var: sectnum}} + 1}} }}<!--
Line 116: Line 109:
  
 
   STRESS AND CONSEQUENCES
 
   STRESS AND CONSEQUENCES
 
+
-->{{#hashtotemplate: {{{stress section template | Character sheet/FATE/Stress and Consequences section}}} | paramsHash }}<!--
-->{{#if: {{{stress section template|}}} | <!--
 
 
 
  -->{{#hashtotemplate: {{{stress section template}}} | paramsHash }}<!--
 
 
 
-->|{{#ifeq:{{{stress-beside-consequences|no}}}|yes|<!--
 
 
 
      stress and consequences side-by-side.
 
  -->{{#hashtotemplate: Character sheet/FATE/Stress beside consequences | paramsHash }}<!--
 
 
 
-->|<!-- else {{{stress-beside-consequences}}} != yes
 
 
 
      STRESS
 
  -->{{#hashtotemplate: Character sheet/FATE/Stress section | paramsHash }}<!--
 
      CONSEQUENCES
 
  -->{{#hashtotemplate: Character sheet/FATE/Consequence section | paramsHash }}<!--
 
 
 
 
 
-->}}<!-- end {{#ifeq:{{{stress-beside-consequences}}}
 
-->}}<!-- end {{#if:{{{stress section template}}}
 
  
 
   FOOTER
 
   FOOTER
Line 150: Line 124:
 
   Semantic MediaWiki keys and categories for any *page* using this template
 
   Semantic MediaWiki keys and categories for any *page* using this template
  
-->{{#set: campaign      = {{{campaign}}}      }}<!--
+
-->{{#set: campaign       = {{{campaign}}}     }}<!-- @todo: remove this
 +
-->{{#set: is in campaign = {{{campaign}}}      }}<!--
 
-->{{#if:{{#var:name}}|{{#set: has name ={{#var:name}}}}}}<!--
 
-->{{#if:{{#var:name}}|{{#set: has name ={{#var:name}}}}}}<!--
 
-->{{#if:{{{status|}}}|{{#set: has status ={{{status}}}}}}}<!--
 
-->{{#if:{{{status|}}}|{{#set: has status ={{{status}}}}}}}<!--

Revision as of 21:25, 21 August 2014

{{{name}}}
[[{{{campaign}}}]]
Aspects
Skills
Stunts
FP 5 Refresh 5
health
 
 
 
 
 
composure
 
 
 
 
 
mild
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}

[create]
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Template documentation