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(Worked in support for multiple skill blocks (hopefully))
Line 66: Line 66:
 
   SKILLS
 
   SKILLS
 
-->{{#ifeq:{{{skillblock|}}}|none||<!--
 
-->{{#ifeq:{{{skillblock|}}}|none||<!--
 +
-->{{#hashdefine: skillblocks | {{#if:{{{skillblock|}}}|{{{skillblock}}}|skills,Skills}} }}<!--
  
 
-->{{#vardefine: defaultskillclass | skill }}<!--
 
-->{{#vardefine: defaultskillclass | skill }}<!--
Line 72: Line 73:
 
-->{{#vardefine: defaultskillmarks | }}<!--
 
-->{{#vardefine: defaultskillmarks | }}<!--
  
 +
-->{{#hashprint: skillblocks || @@@@ | %%%% |<!--
 
-->{{Character sheet/FATE/Skill section | columns = {{#var:cols}}  
 
-->{{Character sheet/FATE/Skill section | columns = {{#var:cols}}  
 +
| label        = %%%%
 
| skillclass  = {{{skillclass  |{{#var:defaultskillclass}} }}}
 
| skillclass  = {{{skillclass  |{{#var:defaultskillclass}} }}}
 
| skilltypes  = {{{skilltypes  |{{#var:defaultskilltypes}} }}}
 
| skilltypes  = {{{skilltypes  |{{#var:defaultskilltypes}} }}}
 
| skillmarkers = {{{skillmarkers|{{#var:defaultskillmarks}} }}}
 
| skillmarkers = {{{skillmarkers|{{#var:defaultskillmarks}} }}}
 
| skillranks  = {{{skillranks  |{{#var:defaultskillranks}} }}}
 
| skillranks  = {{{skillranks  |{{#var:defaultskillranks}} }}}
| skills      = {{{skills |}}}
+
| skills      = {{{@@@@ |}}}
| skills1      = {{{skills1|M_NUL}}}
+
| skills1      = {{{@@@@1|M_NUL}}}
| skills2      = {{{skills2|M_NUL}}}
+
| skills2      = {{{@@@@2|M_NUL}}}
| skills3      = {{{skills3|M_NUL}}}
+
| skills3      = {{{@@@@3|M_NUL}}}
| skills4      = {{{skills4|M_NUL}}}
+
| skills4      = {{{@@@@4|M_NUL}}}
| skills5      = {{{skills5|M_NUL}}}
+
| skills5      = {{{@@@@5|M_NUL}}}
 
}}<!--
 
}}<!--
 +
-->}}<!--
  
 
-->}}<!--
 
-->}}<!--

Revision as of 16:17, 30 March 2011

[create]
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Template documentation
{{{charactername}}}
[[{{{campaign}}}]] ([[{{{player}}}]])
Aspects
Skills skill types: combat, track
Skills skill types: combat, track
Stunts
FP 5 Refresh 5
Stress Tracks Consequences
health
 
 
 
 
 
mild
composure
 
 
 
 
 
moderate
severe

{{#set: game system = FATE }}{{#set: parent template = Template:Character_Sheet }}