From GamingWiki
Jump to: navigation, search

The default refresh value for a campaign. This has type::number is the base refresh for any player character in the campaign — or for any PC-level nonplayer character.

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Property:Refresh" [URL="Property:Refresh"];
 { rank=same;

"Template:((#ask: Is relationship of::Property:Refresh

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Property:Refresh
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Property:Refresh

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Property:Refresh
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Property:Refresh" -> "Template:((#ask: Is relationship of::Property:Refresh

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Property:Refresh" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Property:Refresh

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Property:Refresh" [label="|sep="];"Template:))" -> "Property:Refresh" [label=""];
}

</graphviz>