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This is a Fate Core campaign started in January 2016.
Contents
Setting[edit]
Places[edit]
add or edit a location |
- The Monarchdom of Machina sits between the Corporate Nation of Gearwhistle and the Frothy Sea.
- The Valley of Cogs lies in the disputed region between Machina and Gearwhistle.
- Pamplemousse's compound sits near the Valley of Cogs.
- The Wood of Wiseness is where the members of the Guild of Unnaturals gather.
- Queen Selenium resides in the Prismatic Palace.
Peoples[edit]
- The Dama are a tall, bipedal gazelle-like race.
- The Elvenkind are small, petite and delicate-looking.
- Human-sized Dragons walk among the other peoples of the land.
Characters[edit]
Protagonists[edit]
There is a handy form for editing your character sheet. If there is anything wrong with it, please mention it on the Form talk page.
add or edit a PC |
{{#ask: PC in campaign::Bits and Baubles
|?high concept # - |?player= | format = ul | template = SMW character list item | default =: No PCs found for campaign: Bits and Baubles }}
NPCs[edit]
add or edit an NPC |
{{#ask: NPC in campaign::Bits and Baubles
|?high concept= | format = ul | limit = 5 | order = random | template = SMW character list item | default =: No NPCs found for campaign: Bits and Baubles }}
Story so far[edit]
Issues[edit]
- Legacy Issue: Idiocy is contagious, and a plague of Idiocy has been ravaging the land.
- Current Issue: A search for a successor is on because there is no known successor to the dying Queen Selenium.
- Impending Issue: Spies abound in Machina; even Hugo the Charitable is rumoured to be an agent of Gearwhistle.
Sessions[edit]
Jan. 11, 2015: creation session. This setting was created using a session of Spark for Fate Core. See the Bits and Baubles creation session notes.
Jan. 18, 2015: Welcome to Riverton.
- We flesh out the protagonists and introduce them to the city of Riverton.
- Geshon the Mouth tells the protagonists to seek out Samar the Caravan Master.
- Samar the Caravan Master convinces the protagonists to retrieve a strange statue from the Tower of the Serpents.
- Bloody Nikka promises gruesome revenge if the protagonists double-cross Samar.
Jan. 25,2015: Factions.
- The group meets up with Kettel, who nearly gets into a fight haggling over scrap metal.
- The Governor summons the party to the Temple of Hadrin. With Helen Thirdcoin as backup, she bullies them into agreeing to bring her the treasure from the tower instead of bringing it to Samar the Caravan Master.
- The party convinces The Governor that what Samar is after is a book of spells; they agree to bring The Governor the book in exchange for 3600 crowns -- quite a sum!
- The party is invited by Little Hâr to see Hugo the Charitable. Hugo also offers them money to bring him whatever Samar had wanted, to the tune of 10% of the fenced price.
Game system details[edit]
This is being played as Fate Core with the following modifications:
- The usual skill list is modified slightly. The list of skills available is:
Athletics | Empathy | Notice | Shoot |
Burglary | Engineering | Physique | Stealth |
Contacts | Fight | Provoke | Stormcalling |
Deceive | Investigate | Rapport | Will |
Drive | Lore | Resources |
- The rules for Stormcalling magic are in play. See Fate System Toolkit, page 82.
Links[edit]
{{#set: uses skill variant = pyramid }}{{#set: is a = Campaign}}{{#set: campaign = Bits and Baubles }}{{#set: status =active}}{{#set: system =Fate Core}}{{#set: image =Image:Cogs.jpg}}{{#set:
| uses chapter label=Episode | uses book label=Season | uses volume label=Volume }}