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Contents
Sessions[edit]
Hammer Games, session 1[edit]
How We Play[edit]
Hammer Games, session 2[edit]
Hacks[edit]
Chaser timer[edit]
Set a timer for 45 minutes. When it goes off, move the Chasers one locale closer and set the timer for 40 minutes. Repeat, shortening the timer each time.
- Maybe the initial time should be shorter?
45 + 40 + 35 + 30 + 25 + 20 + 15 + 10 + 5 = 3:45 40 + 35 + 30 + 25 + 20 + 15 + 10 + 5 = 3:00
- although, 5 minutes is really short. Maybe stop reducing the time once it gets to 10.
Alternate version: set the timer for 33 minutes each time. Works best if the Chasers are Cylons.
More powerful reveals[edit]
Every time there is a successful reveal, the Runners get to declare a true fact about the Chasers. This way there is a strong progression toward understanding the Chasers' nature.