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Hamilton Coat of Arms

This is a Dresden Files game set in Hamilton, Ontario. The game begins Spring 2011.

The Cast

Players are encouraged to use the character sheet template in their pages. The template page includes instructions and an example of implementation. character query returned empty list

Hamilton

Themes and Threats

Locations

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Players are encouraged to use the location template in location pages. The template page includes instructions and an example of implementation.

See also the map of alternate Hamilton.

 IdeaAspectFace
Gore Park - Underground Secret passage. Can get most anywhere downtown using it. Use at own risk.Secret underground passageway
Scottish Rite Masonic Temple Masonic Temple and White Council outpostOne secret society hiding under the nose of another
Yellow Square A 10x10 square of yellow paint in Stelco that is completely unmagical.Magical dead zone.
… further results

Faces

 Face ofHigh conceptMotivationRelationships
Marcel Bellefeuille Head coach of the Hamilton Tigercats
Cathy Ang devoted curatorArt Gallery of Hamilton (curator of)
Soyun Ang (descendant of)
Maia Guarao (employer of)
Dr Cherian CTU director, ER @ Mac Hospital.Allan Tarik (has student)
McMaster Hospital (employee of)
… further results

NPCs

 High conceptRelationships
Night faerie thief
Marcel Bellefeuille Head coach of the Hamilton Tigercats
Terry Ailes starving hipster playwrightAllan Tarik (hired by)
Jack Marks (hired by)
Night of the Fae (wrote)
… further results

Organizations

 High conceptBlurbRelationships
The Sisters of the Golden Harness Cult of the dead god Qetesh
Hamilton Bulldogs Were-creature hockey team
White Council White Council of Wizards
… further results

Latest story arc

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Book: [[Book 12: The Seventh Fire|]]

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"||Book 12: The Seventh Fire" cannot be used as a page name in this wiki.


The story so far

Campaign Timeline
Steel Town

Prelude: [[Princess Undine|]]

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Book: [[Book 1: Summer in the Park|]]

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Chapter: [[Book 4, Chapter 2: High Society|]]

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Book: [[Book 5: Evil Acts|]]

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Chapter: [[Book 9, Chapter 6: War Council|]]

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Chapter: [[Book 8, Chapter 7: Smash and Grab|]]

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Book: [[Book 10: Ghost Town|]]

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Book: [[Book 11: Play Time|]]

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Book: [[Book 12: The Seventh Fire|]]

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System details

Power level

The game was started at "Up to your waist" level (7 refresh, 25 skill points), with one significant milestone at the end of each "book" (with an extra significant milestone at the end of Book 8, Chapter 7: Smash and Grab). The ends of Book 4: Being Green, Book 8: Round Robin and Book 11: Play Time marked major milestones, so the game is now at "Submerged".

At the beginning of Book 12: The Seventh Fire all characters have:

Base refresh: 10
Skill points: 37

House rules

  • Writing a session summary or another wiki page earns the writer's character an extra FP at the beginning of the next session.
  • If a character ends a session with an FP total greater than their refresh, they begin the next session with the same number of FP. However, FP pools are reset at the end of every "book" (significant milestone).
  • We have experimented with rolling d6-d6 instead of 4df, but so far it looks like we will stick with 4df.

Links