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Players are encouraged to use the [[:Template:Character sheet/Steel Town | character sheet template ]] in their pages. The template page includes instructions and an example of implementation.
 
Players are encouraged to use the [[:Template:Character sheet/Steel Town | character sheet template ]] in their pages. The template page includes instructions and an example of implementation.
{{#ask: [[PC in::Steel Town]]
+
{{Steel Town/PCs}}
|?high concept=
 
| format = ul
 
| template = SMW character list item
 
| default = character query returned empty list
 
}}
 
  
 
== Hamilton ==
 
== Hamilton ==
Line 17: Line 12:
  
 
=== [[:Category: Locations in Steel Town|Locations]] ===
 
=== [[:Category: Locations in Steel Town|Locations]] ===
 +
{| class="floatright listing "
 +
| [[Form: Steel Town location|add or edit a location]]
 +
| {{#forminput:form=Steel Town location}}
 +
|}
  
See the [[Steel Town/Map|map of alternate Hamilton]].
 
 
{{#ask: [[campaign::Steel Town]] [[is a::location]]
 
|? idea
 
|? has aspect
 
|? face
 
| default=No locations listed
 
}}
 
 
Players are encouraged to use the [[:Template:Steel Town location | location template ]] in location pages. The template page includes instructions and an example of implementation.
 
Players are encouraged to use the [[:Template:Steel Town location | location template ]] in location pages. The template page includes instructions and an example of implementation.
  
=== Major NPCs ===
+
See also the [[Steel Town/Map|map of alternate Hamilton]].
 +
{{Steel Town/Locations|limit=3}}
  
{{#ask: [[major NPC in campaign::Steel Town]]
+
=== Faces ===
|? face of
+
{{Steel Town/Faces|limit=3}}
|? high concept
 
|? motivation
 
|? has relationship = Relationships
 
| format=broadtable
 
| default =No major NPCs listed yet.
 
}}
 
  
=== Minor NPCs ===
+
=== NPCs ===
 
+
{{Steel Town/NPCs|limit=3}}
{{#ask: [[minor NPC in campaign::Steel Town]]
 
|? face of
 
|? high concept
 
|? motivation
 
|? has relationship = Relationships
 
| format=broadtable
 
| default = No minor NPCs listed yet.
 
}}
 
  
 
=== Organizations ===
 
=== Organizations ===
 +
{{Steel Town/Organizations|limit=3}}
  
{{#ask: [[organization in campaign::Steel Town]]
+
== Latest story arc ==
|? high concept
+
{| class="floatright listing collapse"
|? blurb
+
| {{#formlink:form=Steel Town session|link text=add a session summary}}
|? has relationship = Relationships
+
|-
| format=broadtable
+
| {{#formlink:form=Steel Town book|link text=add a book}}
| default = No organizations listed yet.
+
|}
}}
+
{{Steel Town/Latest book}}
  
== Latest session ==
+
== The story so far ==
{{Steel Town/Latest chapter}}
+
{{Steel Town/Books}}
  
Session 4: The One with the Glass-Forging Hut
+
== System details ==
May 17, 2011
 
  
The game started with David Shu getting a call on his cell from Allan that he and Anton needed some help tracking down That Man. David swiftly caught up with the Autumn Knight and the Werebulldog in a small forest in Hamilton. The remains of a ghoul wearing respectable clothing tainted the air with the scent of death. As a group, the three headed deeper into the forest, Anton using his enhanced senses to lead the group to a small building where the scent trail led. The building was surrounded by a ring of blighted land and being patrolled. After a bit of deliberation, the three men sneaked their way closer to the back door, which was warded. After a bit of deliberation, Anton jumped through the warded door, suffering its response. Allan and David followed suit, avoiding the worst of the death fog that poured from the door. The back entranced led to a dark room, full of boxes of sand, which Anton claimed as his own. Behind a latched door lay a massive kiln which was the source of the heat on the hut. After some investigation, the front door open and from the Shadows came Mr. Shu, David’s father, accompanied by a ghoul. After a brief fight in which the ghoul was beheaded by Anton, Mr. Shu invited his son into the basement to show him his crazy scheme of bottling demon’s blood. David barely managed to refuse his father’s blandishments before leaving in an agitated state, promising his father that he would see him Wednesday for supper.
+
=== Power level ===
  
 +
The game was started at "Up to your waist" level (7 refresh, 25 skill points), with one significant milestone at the end of each "book" (with an extra significant milestone at the end of [[Book 8, Chapter 7: Smash and Grab]]).
 +
The ends of [[Book 4: Being Green]], [[Book 8: Round Robin]] and [[Book 11: Play Time]] marked major milestones, so the game is now at "Submerged".
  
== The story so far ==
+
At the beginning of ''[[Book 12: The Seventh Fire]]'' all characters have:
{{Steel Town/Chapters}}
+
: '''Base refresh:''' [[refresh::10]]
 +
: '''Skill points:''' [[skill points::37]]
  
== System details ==
+
=== House rules ===
  
The game is being run at "Up to your waist" level. This means 7 base refresh, 25 skill points.
+
* Writing a session summary or another wiki page earns the writer's character an extra FP at the beginning of the next session.
 +
* If a character ends a session with an FP total greater than their refresh, they begin the next session with the same number of FP. However, FP pools are reset at the end of every "book" (significant milestone).
 +
* We have experimented with rolling d6-d6 instead of 4df, but so far it looks like we will stick with 4df.
  
 
== Links ==
 
== Links ==

Latest revision as of 14:43, 11 September 2013

Hamilton Coat of Arms

This is a Dresden Files game set in Hamilton, Ontario. The game begins Spring 2011.

The Cast[edit]

Players are encouraged to use the character sheet template in their pages. The template page includes instructions and an example of implementation. {{#ask: PC in::Steel Town |?high concept= |?status= | format = ul | template = SMW character list item | default = character query returned empty list }}

Hamilton[edit]

Themes and Threats[edit]

Locations[edit]

add or edit a location

 

Players are encouraged to use the location template in location pages. The template page includes instructions and an example of implementation.

See also the map of alternate Hamilton. {{#ask: campaign::Steel Town is a::location

  |? idea
  |? has aspect=Aspect
  |? face
  | default      =No locations listed
  | format       =table
  | template     =SMW Locations Table
  | limit        =3
  | order        =random
  }}

Faces[edit]

{{#ask: face of::+ campaign::Steel Town

  |? face of
  |? high concept
  |? motivation
  |? has relationship = Relationships
  | format=broadtable
  | default =No Faces listed yet. 
  | limit        =3
  | order        =random
  }}

NPCs[edit]

{{#ask: NPC in campaign::Steel Town

  |? high concept
  |? has relationship = Relationships
  | format=broadtable
  | default =No NPCs listed yet. 
  | limit        =3
  | order        =random
  }}

Organizations[edit]

{{#ask: organization in campaign::Steel Town

  |? high concept
  |? blurb
  |? has relationship = Relationships
  | format=broadtable
  | default = No organizations listed yet. 
  | limit        =3
  | order        =random
  }}

Latest story arc[edit]

add a session summary
add a book

{{#ask: book of::Steel Town |?title= |?ordinal= |?blurb= |?content= |?label= | sort = ordinal | order = desc | limit = 1 | searchlabel = | link = none | format = template | userparam = children;yes,depth;3,childcontent;yes | template = SMW campaign chapters level N }}

The story so far[edit]

Campaign Timeline
?has title= ?has ordinal= ?has blurb= sort = ordinal link = none format = template template = SMW campaign timeline ?book number# | default=latest }}
               , booklabel ;  
               , chapterlabel ; 

}}

{{#ask: book of::Steel Town

|?title= |?ordinal= |?blurb= |?content= |?label= | sort = ordinal | link = none | format = template | template = SMW campaign chapters level N }}

System details[edit]

Power level[edit]

The game was started at "Up to your waist" level (7 refresh, 25 skill points), with one significant milestone at the end of each "book" (with an extra significant milestone at the end of Book 8, Chapter 7: Smash and Grab). The ends of Book 4: Being Green, Book 8: Round Robin and Book 11: Play Time marked major milestones, so the game is now at "Submerged".

At the beginning of Book 12: The Seventh Fire all characters have:

Base refresh: refresh::10
Skill points: skill points::37

House rules[edit]

  • Writing a session summary or another wiki page earns the writer's character an extra FP at the beginning of the next session.
  • If a character ends a session with an FP total greater than their refresh, they begin the next session with the same number of FP. However, FP pools are reset at the end of every "book" (significant milestone).
  • We have experimented with rolling d6-d6 instead of 4df, but so far it looks like we will stick with 4df.

Links[edit]

{{#set: is a = Campaign}}{{#set: campaign = Steel Town }}{{#set: status =active}}{{#set: system =Dresden Files}}{{#set: genre=Urban fantasy}}{{#set: image =Image: Hamilton Coat of Arms.PNG}}{{#set:

  | uses chapter label=Chapter
  | uses book label=Book
  | uses volume label=Volume
  }}

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Steel Town" [URL="Steel Town"];
 { rank=same;

"Template:((#ask: Is relationship of::Steel Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Steel Town
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Steel Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Steel Town
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Steel Town" -> "Template:((#ask: Is relationship of::Steel Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Steel Town" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Steel Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Steel Town" [label="|sep="];"Template:))" -> "Steel Town" [label=""];
}

</graphviz>