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m (Reverted edits by Dave (talk) to last revision by Vyacheslav)
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This is a Diaspora game that started January 2011.
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This game and its name are very much in progress.  
 
 
== The cluster ==
 
{{Infobox cluster
 
| name         = [[Terra Φ]]
 
| image_cluster = Image:Terra_Φ_cluster.jpg
 
| systems      = 4
 
| t2systems    = 1
 
| technology    = 0.5
 
| environment  = -0.5
 
| resources    = -0.25
 
| aspects =
 
;; "I don't look weird, ''you'' look weird."
 
;; Sephii controls the slipknots
 
| systems =
 
;; [[Deneb]]
 
;; [[Eridanus]]
 
;; [[Sephii]]
 
;; [[Zash'ar]]
 
}}
 
 
 
With only four systems, the Terra Φ cluster is a relatively small cluster, as far as we know. The only system with inter-system travel capabilities is [[Sephii]], which may well have reason to keep others systems secret.
 
 
 
=== Star systems ===
 
 
 
* [[Antares]], the debris-strewn desert system
 
* [[Deneb]] and its twin worlds
 
* [[Eridanus]], the elemental trichotomy
 
* [[Sephii]], the robot system
 
* [[Zash'ar]], the system shattered by industry
 
  
 
== Characters ==
 
== Characters ==
  
* [[R.O.B]], formerly known as Andrew, the {{aspect|[[Sephii|nandroid]] artificer}} ([[User:Vyacheslav|Slava]])
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* [[R.O.B]] a.k.a. Andrew, the {{aspect|[[Sephii|nandroid]] artificer}}
* [[Connor]] a.k.a. Andrew, the {{aspect|silver-tongued con man}} who stole ROB's identity (Zack)
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* [[Connor]], the {{aspect|silver-tongued con man}} who stole ROB's identity
* [[Victor]], the {{aspect|[[Eridanus|eridani]] fugitive from injustice}} ([[User:Dave|Dave]])
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* [[Victor]], the {{aspect|[[Eridanus|eridani]] fugitive from injustice}}
* NAME TBA, his twin sister (Emily)
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* NAME TBA, his twin sister
 
 
Players are encouraged to use the [[:Template:Character Sheet/Terra Phi | character sheet template ]] to create their pages. The template page includes instructions and an example of implementation.
 
  
 
=== Major NPCs ===
 
=== Major NPCs ===
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* [[People's Front of Eridanus]], political activists with a violent bent
 
* [[People's Front of Eridanus]], political activists with a violent bent
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 +
== Locations ==
 +
 +
=== Star systems ===
 +
 +
* [[Deneb]] and its twin worlds
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* [[Eridanus]], the elemental trichotomy
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* [[Sephii]], the robot system
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* [[Zash'ar]], the system shattered by industry
  
 
== Game details ==
 
== Game details ==
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* Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.  
 
* Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.  
 
* Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
 
* Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
* [[Terra Φ Skill list|Skill list]] is expanded from the Diaspora defaults to include Deceit, Empathy and Investigation.
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* Systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.
* [[utrpg:Diaspora/Variant slipknots|Variant slipknots]]: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.
 
 
 
[[Category: Campaigns]]
 
[[Category: Science fiction]]
 
[[Category: Diaspora]]
 

Revision as of 04:47, 7 February 2011

This game and its name are very much in progress.

Characters[edit]

  • R.O.B a.k.a. Andrew, the nandroid artificer
  • Connor, the silver-tongued con man who stole ROB's identity
  • Victor, the eridani fugitive from injustice
  • NAME TBA, his twin sister

Major NPCs[edit]

  • Dante, the beleaguered pilot

Organizations[edit]

Locations[edit]

Star systems[edit]

Game details[edit]

This game is being played as Diaspora, with some modifications borrowed from Dresden Files and other places.

House rules[edit]

  • Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.
  • Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
  • Systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Terra Φ" [URL="Terra Φ"];
 { rank=same;

"Template:((#ask: Is relationship of::Terra Φ

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Terra Φ
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Terra Φ

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Terra Φ
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Terra Φ" -> "Template:((#ask: Is relationship of::Terra Φ

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Terra Φ" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Terra Φ

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Terra Φ" [label="|sep="];"Template:))" -> "Terra Φ" [label=""];
}

</graphviz>