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This game and its name are very much in progress.  
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This is a Diaspora game that started January 2011.  
  
== Characters ==
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== The cluster ==
 +
{{Infobox cluster
 +
| name          = Terra Φ
 +
| image_cluster = Image:Terra_Φ_cluster.jpg
 +
| t2systems    = 2
 +
| technology    = 0.8
 +
| environment  = -0.7
 +
| resources    = -0.3
 +
| aspects =
 +
;; "I don't look weird, ''you'' look weird."
 +
;; Sephii controls the slipknots
 +
}}
  
* [[R.O.B]], formerly known as Andrew, the {{aspect|[[Sephii|nandroid]] artificer}}
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With only five systems, the Terra Φ cluster is a relatively small cluster, as far as we know. The only system with inter-system travel capabilities is [[Sephii]], which may well have reason to keep other systems secret.
* [[Connor]] a.k.a. Andrew, the {{aspect|silver-tongued con man}} who stole ROB's identity
 
* [[Victor]], the {{aspect|[[Eridanus|eridani]] fugitive from injustice}}
 
* NAME TBA, his twin sister
 
  
=== Major NPCs ===
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=== Star systems ===
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{{#ask: [[system in cluster::Terra Φ]] |?blurb= | format = ul | template = SMW list item}}
  
* [[Dante]], the beleaguered pilot
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== Characters ==
  
=== Organizations ===
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Players are encouraged to use the [[:Template:Character sheet/Terra Phi | character sheet template ]] to create their pages. The template page includes instructions and an example of implementation.
  
* [[People's Front of Eridanus]], political activists with a violent bent
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=== Player characters ===
  
== Locations ==
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The crew of the [[Tabula Rasa]] is:
 +
{{PC listing|Terra Φ}}
 +
=== Major NPCs ===
 +
{{Major NPC listing|Terra Φ}}
 +
=== Organizations ===
 +
{{Organization listing|Terra Φ}}
  
=== Star systems ===
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== Latest session ==
 +
There is now a [[Form:Terra Φ session|handy form]] for entering session summaries!
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{{Terra Φ/Latest chapter}}
  
* [[Deneb]] and its twin worlds
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== The story so far ==
* [[Eridanus]], the elemental trichotomy
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{{Terra Φ/Timeline}}{{Terra Φ/Chapters}}
* [[Sephii]], the robot system
 
* [[Zash'ar]], the system shattered by industry
 
  
 
== Game details ==
 
== Game details ==
Line 33: Line 47:
 
* Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.  
 
* Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.  
 
* Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
 
* Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
* Systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.
+
* [[Terra Φ Skill list|Skill list]] is expanded from the Diaspora defaults to include Deceit, Empathy and Investigation.
 +
* [[Terra Φ Stunts|Custom stunts]] added to reflect the uniqueness of the different systems and worlds in the cluster.
 +
* [[utrpg:Diaspora/Variant slipknots|Variant slipknots]]: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.
 +
 
 +
== Links ==
  
[[Category: Campaigns]]
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{{Campaign
[[Category: Science fiction]]
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| status  = inactive
[[Category: Diaspora]]
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| system  = Diaspora
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| genre    = Science fiction
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| image    = Image:Terra Φ logo.jpg
 +
}}

Latest revision as of 17:07, 25 June 2013

This is a Diaspora game that started January 2011.

The cluster[edit]

Terra Φ
Error creating thumbnail: File missing
the Terra Φ cluster
Mean cluster attributes
Technology0.8
Environment-0.7
Resources-0.3
Aspects
"I don't look weird, you look weird."
Sephii controls the slipknots
Systems
{{#ask: system in cluster :: Terra Φ | format=list }}

With only five systems, the Terra Φ cluster is a relatively small cluster, as far as we know. The only system with inter-system travel capabilities is Sephii, which may well have reason to keep other systems secret.

Star systems[edit]

{{#ask: system in cluster::Terra Φ |?blurb= | format = ul | template = SMW list item}}

Characters[edit]

Players are encouraged to use the character sheet template to create their pages. The template page includes instructions and an example of implementation.

Player characters[edit]

The crew of the Tabula Rasa is: {{#ask: PC in campaign::Terra Φ

  |?high concept # -
  |?player=
  | format = ul
  | template = SMW character list item
  | default =: No PCs found for campaign: Terra Φ
  }}

Major NPCs[edit]

{{#ask: Major NPC in campaign::Terra Φ |?high concept= | format = ul | template = SMW character list item | default =: No major NPCs found for campaign: Terra Φ }}

Organizations[edit]

{{#ask: Organization in campaign::Terra Φ

  |?high concept=
  | format = ul
  | template = SMW character list item
  | default =: No organizations found for campaign: Terra Φ
  }}

Latest session[edit]

There is now a handy form for entering session summaries! {{#ask: is a::chapter |?title |?ordinal |?blurb |?content = |?label = |?image= |?book number= | sort = book number,ordinal | order = desc,desc | limit = 1 | searchlabel = | link = none | format = template | template = SMW campaign chapters level 3 }}

The story so far[edit]

Campaign Timeline
?has title= ?has ordinal= ?has blurb= sort = ordinal link = none format = template template = SMW campaign timeline ?book number# | default=latest }}
               , booklabel ;  
               , chapterlabel ; 

}}

{{#ask: book of::Terra Φ

|?title |?book number |?blurb | sort = book number | link = none | format = template | template = SMW campaign books level 3 }}

Game details[edit]

This game is being played as Diaspora, with some modifications borrowed from Dresden Files and other places.

House rules[edit]

  • Characters are built with 5 phases as usual, but get one aspect per phase. In addition each character has a High Concept aspect and a Trouble aspect for a total of seven aspects per character.
  • Characters have 7 refresh, minus one per stunt. Refresh may not be reduced below one, so there is a theoretical maximum of six stunts.
  • Skill list is expanded from the Diaspora defaults to include Deceit, Empathy and Investigation.
  • Custom stunts added to reflect the uniqueness of the different systems and worlds in the cluster.
  • Variant slipknots: systems have an entry slipknot and an exit slipknot instead of two bidirectional slipknots.

Links[edit]

{{#set: is a = Campaign}}{{#set: campaign = Terra Φ }}{{#set: status =inactive}}{{#set: system =Diaspora}}{{#set: genre=Science fiction}}{{#set: image =Image:Terra Φ logo.jpg}}{{#set:

  | uses chapter label=Chapter
  | uses book label=Book
  | uses volume label=Volume
  }}

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Terra Φ" [URL="Terra Φ"];
 { rank=same;

"Template:((#ask: Is relationship of::Terra Φ

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Terra Φ
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Terra Φ

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Terra Φ
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Terra Φ" -> "Template:((#ask: Is relationship of::Terra Φ

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Terra Φ" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Terra Φ

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Terra Φ" [label="|sep="];"Template:))" -> "Terra Φ" [label=""];
}

</graphviz>