From GamingWiki
Jump to: navigation, search
 
(27 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
== The Cast ==
 
== The Cast ==
  
* [[Ghost Town/Chet Carlavitz|Chet Carlavitz]], city councillor
+
Players are encouraged to use the [[:Template:Character sheet/Ghost Town | character sheet template ]] to create their pages. The template page includes instructions and an example of implementation.
* [[Ghost Town/Randy D. Aubergine|Randy D'Aubergine]], ex-con potionmaker
+
 
* [[Ghost Town/Jayne D'Eau|Jayne D'Eau]], call-centre lifer
+
* [[Randy D. Aubergine]], ex-con potionmaker
* [[Ghost Town/Hepsebah|Chastity Hepsebah Dobson]], hacker from Aurora
+
* [[Chet Carlavitz]], city councillor
* [[Ghost Town/Annie MacUda|Annie MacUda]], medium
+
* [[Jayne D'Eau]], call-centre lifer
* [[Ghost Town/Sam Parrotfish|Sam Parrotfish]], fluid-gendered ancient soul
+
* [[Hepsebah Chastity Dobson]], hacker from Aurora
* [[Ghost Town/Rishon|Rishon]], the aspect of thought
+
* [[Lucerne]], preternaturally old psych nurse
 +
* [[Annie MacUda]], medium
 +
* [[Charles Monster]], noted 6-year-old monsterologist
 +
* [[Sam Parrotfish]], fluid-gendered ancient soul
 +
* [[Rishon]], the aspect of thought
 +
* [[Madeline Morris]], magician who is totally not crazy
 +
* [[Olson Hedges]], changeling ticket-taker at the [[Grand Theatre]]
  
 
== Kingston ==
 
== Kingston ==
Line 16: Line 22:
 
=== Themes and Threats ===
 
=== Themes and Threats ===
  
=== Locations ===
+
=== [[Ghost Town/Locations|Locations]] ===
  
==== The Purple Door ====
+
See the [[Ghost Town/Map|map of alternate Kingston]].
  
{{Ghost Town/Purple Door}}
+
{{#ask: [[campaign::Ghost Town]] [[is a::location]]
 +
|? idea
 +
|? has aspect
 +
|? face
 +
| default=No locations listed
 +
}}
  
==== Queen's University Library ====
+
=== Major NPCs ===
  
{{Ghost Town/Joseph S. Stauffer Library}}
+
{{#ask: [[major NPC in campaign::Ghost Town]]
 +
|? face of
 +
|? high concept
 +
|? motivation
 +
|? has relationship = Relationships
 +
| format=broadtable
 +
| default =No major NPCs listed yet.  
 +
}}
  
==== The Social House ====
+
=== Minor NPCs ===
  
{{Ghost Town/The Social House}}
+
{{#ask: [[minor NPC in campaign::Ghost Town]]
 +
|? face of
 +
|? high concept
 +
|? motivation
 +
|? has relationship = Relationships
 +
| format=broadtable
 +
| default =No minor NPCs listed yet.
 +
}}
  
==== Tir nan Og ====
+
== Latest session ==
 +
{{Ghost Town/Latest chapter}}
  
{{Ghost Town/Tir nan Og}}
+
== The story so far ==
 
+
{{Ghost Town/Chapters}}
==== Woolen Mill ====
 
 
 
{{Ghost Town/Woolen Mill}}
 
 
 
==== Maps ====
 
 
 
There is an [[Ghost Town/Map|experimental Google map]] of alternate Kingston.
 
 
 
=== Faces ===
 
  
== The story so far ==
+
== System details ==
  
=== Chapter one: trouble at Tir nan Og ===
+
The game is being run at "Up to your waist" level. This means 7 base refresh, 25 skill points. The +4 cap on skills is relaxed, so characters can have a (narrow) skill pyramid peaking at Superb.
  
[[Randy]] is spooked by something at [[The Sleepless Goat]], and bolts. [[Hepsebah]] tails him to [[Tir nan Og]], where a small angry mob is growing and getting more angry.
+
== Links ==
  
[[Jayne]] is disturbed by the early closure of the public library and wanders around, confused. She eventually walks past [[The Purple Door]] and overhears [[Annie]] telling [[Chet]] off for mandating that the library be closed earlier. [[Jayne]] is upset that her boss has overturned her schedule, but agrees to meet him for lunch the next day.
+
* A possible source of wackiness: [http://www.canadastreetnews.com/ Canada Street News]
 +
* [http://en.wikipedia.org/wiki/Hepzibah_(comics) Another Hepzibah]
 +
* "Hephzebah" origin: [http://www.blueletterbible.org/Bible.cfm?b=2Ki&c=21&t=KJV#1 Kings 2 21:1] or [http://www.blueletterbible.org/Bible.cfm?b=Isa&c=62&t=KJV#4 Isaiah 62:4]
  
[[Annie]] suggests that [[Chet]] go to [[Tir nan Og]] to find out what his constituency thinks of him. [[Chet]] goes to talk to them, and [[Rishon]], inhabiting [[Jayne]], takes off after him. [[Chet]] gets a cold reception at the pub, and tries to open dialogue to smooth things through.
+
{{Campaign
 +
| status = inactive
 +
| system = Dresden Files
 +
| genre = Urban fantasy
 +
| image    = Image:Kingston, Coat of Arms.jpg
 +
}}

Latest revision as of 17:07, 25 June 2013

Error creating thumbnail: File missing
Kingston Coat of Arms

This is a Dresden Files game set in Kingston, Ontario. The game begins Fall 2010.

The Cast[edit]

Players are encouraged to use the character sheet template to create their pages. The template page includes instructions and an example of implementation.

Kingston[edit]

Themes and Threats[edit]

Locations[edit]

See the map of alternate Kingston.

{{#ask: campaign::Ghost Town is a::location |? idea |? has aspect |? face | default=No locations listed }}

Major NPCs[edit]

{{#ask: major NPC in campaign::Ghost Town |? face of |? high concept |? motivation |? has relationship = Relationships | format=broadtable | default =No major NPCs listed yet. }}

Minor NPCs[edit]

{{#ask: minor NPC in campaign::Ghost Town |? face of |? high concept |? motivation |? has relationship = Relationships | format=broadtable | default =No minor NPCs listed yet. }}

Latest session[edit]

{{#ask: story of::Ghost Town [[content::+]] |?title= |?ordinal= |?blurb= |?content = |?image= | sort = book number,ordinal | order = desc,desc | limit = 1 | searchlabel = | link = none | format = template | template = SMW campaign chapters level 3 }}

The story so far[edit]

Campaign Timeline
?has title= ?has ordinal= ?has blurb= sort = ordinal link = none format = template template = SMW campaign timeline ?book number# | default=latest }}
               , booklabel ;  
               , chapterlabel ; 

}}

{{#ask: book of::Ghost Town

|?title |?ordinal |?blurb |?M_NUL |?label |?image | sort = ordinal | link = none | format = template | template = SMW campaign books level 3 }}

System details[edit]

The game is being run at "Up to your waist" level. This means 7 base refresh, 25 skill points. The +4 cap on skills is relaxed, so characters can have a (narrow) skill pyramid peaking at Superb.

Links[edit]

{{#set: is a = Campaign}}{{#set: campaign = Ghost Town }}{{#set: status =inactive}}{{#set: system =Dresden Files}}{{#set: genre=Urban fantasy}}{{#set: image =Image:Kingston, Coat of Arms.jpg}}{{#set:

  | uses chapter label=Chapter
  | uses book label=Book
  | uses volume label=Volume
  }}

<graphviz border="frame" format="png" renderer="dot">

digraph character {
 rankdir=LR;
 node [fontcolor=blue,fontsize=12];
 "Ghost Town" [URL="Ghost Town"];
 { rank=same;

"Template:((#ask: Is relationship of::Ghost Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::Ghost Town
     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep="];"Template:))" [URL="Template:))"];

{"Template:((#ask: Is relationship of::+Has name::Ghost Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" [URL="Template:((#ask: Is relationship of::+Has name::Ghost Town
     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep="]};{"Template:))" [URL="Template:))"]};
 }
 edge [fontsize=9];

"Ghost Town" -> "Template:((#ask: Is relationship of::Ghost Town

     |mainlabel=-
     |?Has name=
     |?Has description=
     |format=array |propsep=" [label="|sep="];"Ghost Town" -> "Template:))" [label=""];

"Template:((#ask: Is relationship of::+Has name::Ghost Town

     |mainlabel=-
     |?Is relationship of=
     |?Has description=
     |format=array |propsep=" -> "Ghost Town" [label="|sep="];"Template:))" -> "Ghost Town" [label=""];
}

</graphviz>